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#1
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Hi, all
Since Imoen is going to change to a sorceress, I want to change all of her dialogue lines in the vanilla game in which she probably refers to herself as a thief or talks about own thieving skills. If you know when and where she has some such lines in the game let me know. If you can also send me the exact wordings of what she says in each case, you will save much of my time and will help me release the mod sooner. Thanks in advance EDIT: Of course, I don't expect one single person to find and send all those lines to me. If you can remember even one dialogue in which Imoen refers to herself as thief, don't hesitate to send it. I can perform a search in an editor, but I may easily miss some of the lines if I use the wrong searching key words to detect each of them. This post has been edited by Sikret: Jul 25 2007, 12:41 PM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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Forum Member Posts: 146 Joined: 1-November 06 From: Saint-Petersburg, Russia ![]() |
To turn bright nice Imoen into a grunt with the heavy stick sounds monstruous.
-------------------- aka GeN1e
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#3
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Forum Member Posts: 5 Joined: 26-July 07 ![]() |
To turn bright nice Imoen into a grunt with the heavy stick sounds monstruous. I have to agree with this. I don't expect my opinion to matter, but to me, BG2 is as much about role-playing as it is about tactical power-gaming. I think IA balances those aspects quite well in it's current state. I do, however, fear that turning the witty and charming Imoen into a staff-wielding Wish-machine will damage that balance. From my point of view, making it an optional component sounds like a good idea. The pure power-gamer could still get their Strength- and Wisdom-heavy Sorcerer, while the roleplayers could choose the good old Imoen. But as far as I've understood, Sikret is reluctant towards optional components in his mod... so it may not be an ideal solution after all. This post has been edited by Providence: Aug 2 2007, 09:33 PM |
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#4
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![]() ![]() Senior Mod Tester Tactical reputation: 4 Posts: 1112 Joined: 27-March 07 From: UK ![]() |
To turn bright nice Imoen into a grunt with the heavy stick sounds monstruous. I have to agree with this. I don't expect my opinion to matter, but to me, BG2 is as much about role-playing as it is about tactical power-gaming. I think IA balances those aspects quite well in it's current state. I do, however, fear that turning the witty and charming Imoen into a staff-wielding Wish-machine will damage that balance. Nobody is saying you have to use Imoen that way. If you don't like the Wish spell, then you don't have to have Imoen learn it. And many players I'm sure will never have Imoen use a quarterstaff in combat at all. I think Sikret wants the option to be there in case anyone does want to make use of it. |
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