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Jul 28 2007, 06:22 PM
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#1
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Forum Member Posts: 154 Joined: 8-May 07 From: Germany |
Hi.
Well, to make a long story short: why is it not recommended? I'm curious why this fixpack seems to be the reason for many bugs or other problems. Because it's poorly modded? Because of the methods used to actually "fix" things? Something else? |
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Jul 30 2007, 05:02 PM
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#2
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Forum Member Posts: 207 Joined: 5-October 04 |
Sikret:
As a slightly offtopicness, but does the alignment changing aspect of the fixpack and oversight, and a couple of other mods most likely affect spells that are targetted/affect certain alignments and not others? If the effect of alignments is significant enough to make a mod that changes as one of the components (possibly among others) them incompatible, then wouldn't it be better to manually set the alignments of the NPCs that you want to be set a certain way, and then you won't have to worry about the scripts not working correctly? As I understand it, IA is supposed to be installed last, so it should be fairly simple to make a list and patch them to your preference. Otherwise, you end up with a situation where Holy Smite doesn't work on Irenicus in the final battle, because he's still using the Elminster template and is a chaotic good human. This post has been edited by Caedwyr: Jul 30 2007, 06:39 PM |
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Jul 31 2007, 05:36 AM
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#3
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
If the effect of alignments is significant enough to make a mod that changes as one of the components (possibly among others) them incompatible, then wouldn't it be better to manually set the alignments of the NPCs that you want to be set a certain way, and then you won't have to worry about the scripts not working correctly? No, it's not reasonable. As I have said before, I don't presume that players have installed a mod which has changed things in a bad way; and hence, I won't code to make my mod compatible with such mods. If a creature has alignment x in the vanilla game, why should I add an unnecessary command (consequently an unnecessary and redundant file in the players' override folder) to assigning the very same alignment (i.e. alignment x) to that creature again? (also read luan's post.) Moreover, they are many creatures. It's absurd to expect me to add hundreds of lines to my mod just to make it compatible with another mod which has other problems as well. Not to mentione that I'm sure that all of the serious and true players of IA (i.e. those who actually play the mod rather than just spending time in the forum) do install Baldurdash fixpack and avoid BG2 fixpack and they don't need any such compatibility measurements with a mod which they never install. QUOTE Otherwise, you end up with a situation where Holy Smite doesn't work on Irenicus in the final battle, because he's still using the Elminster template and is a chaotic good human. Not necessarily. I have changed some people's alignment to "evil" in IA. IA is not a fixpack and can tweak creatures' alignments for its needs. The Holy Smite thing on Irenicus is of course pointless here as Irenicus is improved by IA and is so powerful that Holy Smite is a joke for him regardless of his alignment.QUOTE And for a bit of humor, I still think that Irenicus shouldn't have an ogre sound-set in the final SoA battle. "Me crush you to goo!" isn't exactly what I was expecting as a taunt from Jon at the climax of the game. His sound-set is changed in Improved Anvil. PS: As a side note, isn't it meaningful that all of the defenders of BG2 Fixpack here, just pretend that they don't see my posts about BG2 fixpackers not testing their mod properly before releasing it? (when something has no answer people prefer to pretend that they don't see it instead of being honest and write: "Sikret, you are right in regard to this point (at least)." This post has been edited by Sikret: Jul 31 2007, 07:18 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Arkain The dreaded G3 Fixpack Jul 28 2007, 06:22 PM
Magnus_025 I don't know the whole bunch of reasons becaus... Jul 28 2007, 10:34 PM
jastey I would recommend also posing this question in the... Jul 28 2007, 10:35 PM
Arkain @Magus_025
I'm asking out of curiosity, not be... Jul 29 2007, 12:40 AM
cmorgan Regardless of reason, if a modder states he is des... Jul 29 2007, 02:07 AM
Baronius We have our reasons, indeed. I really don't kn... Jul 29 2007, 03:35 AM
Sikret Hi.
Well, to make a long story short: why is it n... Jul 29 2007, 10:42 AM
jastey Sikret, your post is exactly what I meant with ... Jul 29 2007, 11:41 AM
Sikret Sikret, your post is exactly what I meant with ... Jul 29 2007, 11:53 AM
Baronius
I'm sorry about that jastey, but if you unde... Jul 29 2007, 04:29 PM
lroumen The problem is that many mods are just aging, wher... Jul 29 2007, 07:04 PM
Sikret The problem is that many mods are just aging, wher... Jul 30 2007, 12:48 PM
Baronius Iroumen, you got the point. What you listed are di... Jul 29 2007, 07:37 PM
lroumen (Remember Symbol of Amaunator. Isn't it a part... Jul 29 2007, 08:30 PM
Baronius On a side note:
http://forums.gibberlings3.net/in... Jul 29 2007, 08:29 PM
Baronius Thanks for pointing out. I'll use this opportu... Jul 29 2007, 08:50 PM
Baronius By the way, the latest daily news, the (non-beta... Jul 29 2007, 09:19 PM
luan I didn't know there was so much drama behind t... Jul 29 2007, 11:46 PM
Caedwyr I definately have to second Baronius here. I... Jul 30 2007, 05:04 AM
Sikret I opened the topic again temporarily just to make ... Aug 5 2007, 11:44 AM
Baronius Caedwyr:
Of course the question was directed to S... Jul 30 2007, 05:50 PM
Caedwyr You misunderstand me. From what Sikret wrote, I t... Jul 30 2007, 06:20 PM
berelinde I was just about to post the I *HATE* this fix... Jul 30 2007, 06:27 PM
Baronius You still don't get it. ALL such changes shoul... Jul 30 2007, 06:59 PM
luan It is reasonable to expect modders to ensure compa... Jul 30 2007, 07:47 PM
Baronius
Exactly. FP creators could say: but fixpack's... Jul 30 2007, 07:54 PM
Sikret One more point which is worth mentioning is that p... Jul 31 2007, 06:44 AM
Januszka Not my business, but who cares anyway? If you dont... Jul 31 2007, 08:23 AM
Sikret Not my business, but who cares anyway? If you dont... Jul 31 2007, 08:34 AM![]() ![]() |
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