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#1
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Forum Member Posts: 154 Joined: 8-May 07 From: Germany ![]() |
Hi.
Well, to make a long story short: why is it not recommended? I'm curious why this fixpack seems to be the reason for many bugs or other problems. Because it's poorly modded? Because of the methods used to actually "fix" things? Something else? |
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#2
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Forum Member Posts: 207 Joined: 5-October 04 ![]() |
You misunderstand me. From what Sikret wrote, I take it that certain scripts rely on certain NPCs having a specific alignment, and that if any of them are changed it will cause the scripts to perform suboptimally. I've seen at least 4 mods that change alignments, and I can see future modders also making alignment changes. Hence, if you want to ensure your mod won't run into problems, just be sure to make the necessary fixes. If you want to look at the list that Fixpack specifically changes and the reasoning behind each of the changes, then http://forums.gibberlings3.net/index.php?showtopic=8485 is the place to start. However, if you are worried about specific NPCs, then just be sure to set each NPC to the alignment you need to make the scripts function as best as possible.
QUOTE The conclusion is, a modder who fixes a game in a standard fixpack should add problematic cases to optional components, because it's not his/her right to decide who should have what alignment Done: Iffy alignment changes added to and optional but cool component see - http://www.gibberlings3.net/bg2fixpack/docs_obc.php for more details And as always further discussion on components and decisions is appreciated. http://forums.gibberlings3.net/index.php?showtopic=8485 is where to start for any discussion on alignment changes. And, if you don't like a particular component you can always not install it by following the instructions in the I *HATE* this fix!, and what I can do about it. thread. This is very similar to Baldurdash's option to install each fix separately rather than as the entire package, though updated for a weidu installer. The code is well commented and should be easy to find and comment out the component you don't want. As for the keys being consumed, you've got a decent point in that these should be in an optional-but-cool component, from my perspective. Perhaps we can have further rational discussion on this matter. And for a bit of humor, I still think that Irenicus shouldn't have an ogre sound-set in the final SoA battle. "Me crush you to goo!" isn't exactly what I was expecting as a taunt from Jon at the climax of the game. ![]() This post has been edited by Caedwyr: Jul 30 2007, 06:23 PM |
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