![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() ![]() Gold Member Tactical reputation: 3 Posts: 959 Joined: 29-June 07 From: Budapest - Hungary ![]() |
Well I have played 2 days with IA now. It seems very cool to me, just I feel it is a bit hard yet. My party still weak for most of the IA fights.
Here is my party: gnome fighter/illusionist lvl 9/10, Keldorn lvl 9, Haer'Dalis lvl 11, Anomen lvl 10 clr, Cernd lvl 12, Nalia lvl 11 mage. My PC is very good now with +3axes and Hill Giant Str. belt. Keldorn: True Seeing very usefull, but I haven't seen any success with Dispel Magic in IA battles... And he is very weak even with -5 AC in hard battles... Haer'Dalis: When he is buffed, he is very good tank. He isn't very good damagedealer yet. I found his Offensive Spin + Melf's Minute Meteor bugged, since when he press O. Spin, his attack lowered to 2 with meteors. I haven't tried more time yet btw. Without buffs he is like a chicken in fights. I like him. Anomen: Very good and strong char with his buffs, melee etc. DUHM overshine even Holy Power and Champion's Strength, and you have alot lvl 2 free slots... ![]() Nalia: I dislike her low thieving skills, when I cannot disram a trap or open a lock. But he will do all what a mage should do in IA. Cernd: He is very good in this early stage. He was at least 2 lvl higher than rest of the party, and it helped a lot. His spells: lvl 1: Doom very good spell. Burning Hands: Not the best, but good to kill trolls. lvl 2: There are not really good spells here. Invis: good only for scouting. Mirror Image, Barskin: good defensive spells, but Cernd usually sit at back, so he don't need this too many times. Charm: sometimes good to get cannon fodder for a short time. lvl 3: Flame Arrow shines here. Summon Insects: Not so usefull now with nerfed save. Stregnth of One: I used this often till I found a strength belt. Usually I mem FA all but 1 Dispel Magic. lvl 4: Call Woodland being: not so good as was berfore. Defensive Harmony: good, but he lefts this for Anomen. Greater Malison and Emotion shine here. I like them. Fire Shild useless on him. lvl 5: Sadly Chaotic Command demands lower usefullnes of other spells here. Iron Skin, Insect Plague good when don't need CC. Also Prot from Acid will be good in certain fights. lvl 6: Unleash Enetgy is great. Conjure Animlas would be good but most of the enemies Death Spell all summoned ones immiditaely... Conjure Fire Elem would be good also. I use Heal also. Chain Lightning and Death Spell is unused atm. All in all, Cernd is very good char yet, especially cause he can cast high lvl spells which aren't blocked by (Minor) Globe of Inv. and with a lot of FLame Arrows he can deal good damage also. |
|
|
![]() |
![]()
Post
#2
|
|
![]() ![]() Gold Member Tactical reputation: 3 Posts: 959 Joined: 29-June 07 From: Budapest - Hungary ![]() |
OK, now about quests and battles:
Improved Illych was not easy to manage, but I came out from dungeon alive. ![]() ![]() And Nalia almost left my party at this time, I had to do couple reload, when I was able to go to her keep without her leaving. I killed Suna grp at this point without a real effort. Usual mobs in the keep were easy at this time. Killer spiders were good, but very doable. Whisper Spider demanded a 2-3 tries till I killed him. And man, then came the hell... That Greater Yuan-ti was impossible... Here I used a minor cheat... with my hasted party I run back to the keep, killed troll there, waited for 1 min or 2, and came out. Now most of the spells run out on Greater Yuan-ti, so I was able to kill him. I went back to the keep again, had no problem till weaponmaster. And I was not able to kill him... With hardiness and insane regen, I was not able to bring him down below injured. When I did 1 time, he drank a healing potion. He was not able to kill me also, but after 6-8 tries, I left the keep. Tried Trademeet crypt again, and realized tyhat Greater Commands still knock out my party except my PC who has 0 saving throw agaisnt spell. Btw I will try this again soon, since I have Spell Imm now, which helps against Greater Command. So I went back to the city again, started minor quests, when I encountered with Tower of Deception, so I started it. I am planning to try Haer'Dalis quest, Unseen eye, Trademeet Crypt, party in the sewer, raksasa in the sewer, and go back to DeArnise Keep after I finished ToD. Hope you enjoyed to read this as I enjoyed to write down. If you would like, I will keep to write my adventures here, if not, I will stop it. Also I have a question: At what lvl should I start Watcher's Keep first 1-2 lvls? |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 6th June 2025 - 08:36 PM |