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#1
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Forum Member Posts: 86 Joined: 31-October 06 ![]() |
I ran into a very annoying problem the night before last. Started the shadelord battle and was amazed that he fired so many spells right off the bat, don't have the exact number but it was alot.
What this did other than destroying my party was slow my computer down to a crawl. The characters that were not slowed from his slow spell could still hardly move and could not make it from the door before getting killed. The question, are there specific settings that I can alter that will make this a less computer intensive fight? This is the first enhanced encounter that has done this and might be as bad as it is because the battle scene is in the dark and I think that maps like this are more difficult and computer intensive. Just my opinion. Romulas |
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#2
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![]() Master of energies ![]() Council Member Posts: 3324 Joined: 9-July 04 From: Magyarország ![]() |
You are right, guys (this type of slowdown is indeed caused by too many accessed items, regardless of their location), but stacked items is a different case.
Their instances aren't stored and accessed as separate objects in memory, this is why you didn't experience performance problems. (Think of your thousands of stacked arrows as one object, with a label "Hello, we're 2500 arrows". Actually, it's more than one object, but the time to access n stacked items is still O(1), that is, constant. In other words, it doesn't depend on the number of items.) This post has been edited by Baronius: Jun 29 2007, 01:58 AM -------------------- Mental harmony dispels the darkness.
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