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#1
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Forum Member Posts: 66 Joined: 14-January 07 ![]() |
I've reformatted my computer and so now hopefully can give IA a go (FINALLY!)
I would like to do this with a 4 character party. I have some ideas about what to pick, but thought I'd ask the veteran players for advice first. So what is the optimum 4 character party in terms of class, race, and proficiencies? Keep in mind that I am more than willing to use all 4 custom multiplayer-created PCs, I do not need to have any of the normal NPCs in my game. |
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#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Hi, nataben!
Keeping one open slot for Imoen, Minsk, Jaheira (to let them join in the first dungeon and kick them out immediately one after another), and with 4 MP NPCs plus your Protagonist, you will have a party of 5 members if I understood your plan correctly. If you are willing to wait for v4.3 (= about a week), then I strongly recommend a vagrant as your protagonist, but if you want to start right now, then don't pick a vagrant (as you will need to start a new game after v4.3 is released *if* your protagonist is a vagrant). As for your other party members, there are plenty of posts and comments here in the forum which you can read. I have only one recommendation: If you want to create an MP NPC with a class or kit which there already is one such NPC in the game, it's better to use that existent NPC rather than creating an MP one. For example, if you need an inquisitor, don't make a new one; go and pick Keldorn; if you need a stalker don't make a new one, go and pick valygar; or if you want an Auramaster don't make an MP one but go and pick Cernd. This is because all those NPCs have item upgrades for their personal equipments. Cheers -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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