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#1
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Forum Member Posts: 16 Joined: 19-June 07 ![]() |
Hello everyone.
I've finally managed to outsmart my evil email spamfilter, and thus completed my registration here. I'm very interested in IA, but I'm not sure I'm fit for it yet. I've never modded bg more than using tutu, so I don't have any experience of improved encounters. When I fight mages, I throw on some Breach and other similar spells, send fighters on and hope I kill them. From what I've read, IA mages will be just a tidbit harder to kill, using SI:abjuration and massive protections. I'm mostly wondering if there's any point in trying if I'm not sufficiently skilled in tactical bg fighting. Reloading a few times to polish a way to do a battle is of course ok, but really banging my head on a wall would drain the fun quite fast. Due to that concern, I've also tried to get some ideas to help me out. I'd consider playing on a quite easy difficulty setting, and possibly using multiplayer, to get more powerful characters like kensai, ranger/cleric, swashbuckler, sorcerer and so on. I do view myself as a skilled gamer, but I'm just not fully attuned to bg. Hmm.. getting messy. Well, what I'm asking for is mostly tips for a newbie at IA, stuff like suggested group setup, anything similar to smart moves like having lots of Ruby Rays memorized. Maybe even a suggestion for good starting quests. Big hugs and love goes out to everyone for helping me get into IA <3 Øystein Edit: For what it's worth, I used Marvin^42 on SP, since that forum didn't allow for one or more of the characters in this name ![]() This post has been edited by (Ø=M)^42: Jun 21 2007, 05:49 PM |
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#2
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Forum Member Posts: 16 Joined: 19-June 07 ![]() |
I'm afraid of getting stuck due to not using optimal party setup the first time with such a difficult mod, so I think it'll be multiplayer to have more control over which classes to bring. Would there be any real problems (not enough high level spell slots, too low turn undead skill, not enough melee, arcane casters, not enough thieving skill, anything) with this setup?
F/M F/T Cleric (or even berserker-->cleric, if anyone thinks that'd be worth it) Sorcerer R/C Inquisitor That's a lot of powerful kits, but only two people who can cast ruby rays. Can an inquisitor's dispell remove any buff? Or rather, can any spell protection stop Dispell? (I know about the 50% +5% and -10% per level) |
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#3
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![]() Retired team member Tactical reputation: 2 Posts: 177 Joined: 5-April 06 From: Greece ![]() |
I'm afraid of getting stuck due to not using optimal party setup the first time with such a difficult mod, so I think it'll be multiplayer to have more control over which classes to bring. Would there be any real problems (not enough high level spell slots, too low turn undead skill, not enough melee, arcane casters, not enough thieving skill, anything) with this setup? F/M F/T Cleric (or even berserker-->cleric, if anyone thinks that'd be worth it) Sorcerer R/C Inquisitor That's a lot of powerful kits, but only two people who can cast ruby rays. Can an inquisitor's dispell remove any buff? Or rather, can any spell protection stop Dispell? (I know about the 50% +5% and -10% per level) Yes it is a very good party. I would prefer another multi-classed Cleric than a pure one. A Half-Orc F/C with 19 STR,CON is very powerful, or even a Berserker dualled to Cleric at level 7 with G.Mastery in a weapon (install the True GM comp. of EoU). Just try to give 18 WIS to your clerics (bonus spells). Also as Clown suggested, a F/Illusionist would be even more powerful than the plain F/M (+1 spell/level) (but of course only if you don't have any problems with gnomes ![]() Inquisitor's Dispel Magic can dispel many buffs like Combat spell protections (stoneskin, PfMWs, A.Immunity etc) but only if the enemy doesn't have SI:Abjuration. But it cannot dispel Spell Protections like SI, Globes, Sp.Turning, Sp.Trap etc. And if you want some party banters you could use SK to change the classes of existing NPCs (also for the reasons Clown mentioned). This post has been edited by thetruth: Jun 22 2007, 10:38 AM |
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