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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 7 Joined: 22-May 07 ![]() |
... even though all three of them were alive when ordered to make the robe
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#2
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Forum Member Posts: 61 Joined: 16-April 07 ![]() |
I think if any randomness remains, the temptation to reload to get a good outcome will be too great. Given the difficulty of IA battles, I find I need & use any edge I can get
![]() I'd prefer a more deterministic approach - eg. you must be level X and/or Int Y for your Apprenti to successfully create the robe. But I appreciate this might deviate a bit too much from the approach in the vanilla game for some. |
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#3
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
I think if any randomness remains, the temptation to reload to get a good outcome will be too great. No worries, I will change it in a way that randomness remains and reloading cannot help to change the result. If they fail the first time, they will constantly fail even if you reload 100 times. How's that? -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 16th August 2025 - 03:39 AM |