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#1
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Forum Member Posts: 7 Joined: 22-May 07 ![]() |
... even though all three of them were alive when ordered to make the robe
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#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Their current chance of success (in vanilla game) is 20% (i.e. 80% chance to fail). If I change it, I will change it in a more dynamic and complex way than just revising the numbers. For example, a higher level protagonist (higher level teacher) should have better chances for his apprenti to forge the item. A pure mage should have better chances than a sorcerer or a fighter/mage in instsructing more successful apprenti. Higher int and/or wis may also have some effects. What's your opinion?
@Noelle I think they say the same thing in both circumstances. You can't predict whether they will fail or not in that way. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#3
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![]() Retired team member Tactical reputation: 2 Posts: 177 Joined: 5-April 06 From: Greece ![]() |
I think that Noelle is right. At least it works like this in my experience as well. And it is mentioned also in D.Simpson's walkthrough: QUOTE Note: You can tell if they are going to succeed in their tasks, if when they tell you how long it will take they say it will take a "few days". If they say "few days" then they will succeed, if they say "4 days" then they will fail. (this works for the final choice as well) Their current chance of success (in vanilla game) is 20% (i.e. 80% chance to fail). If I change it, I will change it in a more dynamic and complex way than just revising the numbers. For example, a higher level protagonist (higher level teacher) should have better chances for his apprenti to forge the item. A pure mage should have better chances than a sorcerer or a fighter/mage in instsructing more successful apprenti. Higher int and/or wis may also have some effects. What's your opinion? Yes I like this idea. |
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Lo-Fi Version | Time is now: 16th August 2025 - 03:37 AM |