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#1
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Forum Member Posts: 21 Joined: 17-December 06 ![]() |
The refinements mod at
http://www.final-exodus.net/~refinements/ includes a component that adds weapon damage resistances (slashing,crushing,etc) and DEX, movement rate, and casting penalties to all armor types varied by enchantment level. Will these armor resistances stack with IA's improved NPC resistances making values over 100%? Does IA increase NPC resistances innately or via their equipment? cheers, kilolima |
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Post
#2
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Forum Member Posts: 21 Joined: 17-December 06 ![]() |
Hi The_Bigg,
I was thinking that I would like to extend this component of refinements, preferably with a batch script to modify all armors (original and from mods) aoutomagically, if this indeed possible. Any pointers on where to look for information how to do batch processing of IE files? cheers, kilolima |
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