The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Refinements mod and armor damage resistances
kilolima2
post May 16 2007, 04:27 AM
Post #1





Forum Member
Posts: 21
Joined: 17-December 06




The refinements mod at

http://www.final-exodus.net/~refinements/

includes a component that adds weapon damage resistances (slashing,crushing,etc) and DEX, movement rate, and casting penalties to all armor types varied by enchantment level.

Will these armor resistances stack with IA's improved NPC resistances making values over 100%?

Does IA increase NPC resistances innately or via their equipment?

cheers,

kilolima
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
The Bigg
post May 17 2007, 05:13 PM
Post #2





Forum Member
Posts: 165
Joined: 29-January 05
From: Modena (Italy)




It's not only armor resistance for enemies, there will be further complications in that armors added by IA will not give you the proper Refinements-revised bonuses - and that can't be fixed, either.


--------------------
Please do not contact me for assistance in using BGT, BP, any other of the 'large mods', or a mod I didn't write or contribute to. I'm not your paid support staff, so I'd suggest you to direct your help questions to the forum relative to the mod you're playing.

Thanks for your cooperation.
Go to the top of the page
 
Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 10th September 2025 - 07:22 AM