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May 16 2007, 04:48 AM
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#1
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Forum Member Posts: 21 Joined: 17-December 06 |
I read in the readme that the cloak of non-detection was removed from the game.
Is this because it never seemed to work in the original game? Or to improve the tactical challenge? cheers, kilolima |
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May 16 2007, 04:47 PM
Post
#2
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Forum Member Posts: 53 Joined: 22-March 05 |
The problem is that non-detection blocks only the "detect invisibility" effect. In the game, only one or two of the low-level divination spells dispel invisibility this way (and non-detection will successfully block them, regardless of where the invisibility came from).
All of the higher level spells, however, also remove all illusionary protections and divination spell effects (they use the same effects that magic attack spells like Breach and Pierce Magic use). Non-detection doesn't block this, so any effects from these types of spells are automatically removed; since items don't contain school and type information, effects that were applied directly by the item won't be removed (the non-detection blocks any detect invisibility effects, and the remove protections effects don't find anything to dispel). |
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kilolima2 cloak of non-detection May 16 2007, 04:48 AM
Toxeus
Is this because it never seemed to work in the or... May 16 2007, 05:32 AM
thetruth
I read in the readme that the cloak of non-detect... May 16 2007, 08:36 AM
Toxeus
It is the mage spell Non-Detection that doesn... May 16 2007, 10:22 AM
Sikret I didn't find any bug in Nondetection spell. I... May 16 2007, 10:38 AM
thetruth
I didn't find any bug in Nondetection spell. ... May 16 2007, 04:47 PM
Sikret
The spell non-detection grants protection from Di... May 17 2007, 07:33 AM
thetruth
I can fix this bug, but I'm not sure if it is... May 17 2007, 08:25 AM

Sikret I don't know either if it is worth the attempt... May 17 2007, 04:00 PM

devSin I actually know a good way to fix the spell's ... May 17 2007, 09:28 PM

Sikret I actually know a good way to fix the spell's... May 17 2007, 10:22 PM
devSin Ah, I see. So, the spell's duration doesn... May 17 2007, 02:50 PM
Toxeus IIRC, in vanilla game non-detection from spell did... May 16 2007, 11:11 AM
Toxeus I ask you to fix this bug :) Now this spell is abs... May 17 2007, 07:49 AM
devSin You'd have to change the spells' type so t... May 18 2007, 02:22 AM
Sikret Just for testing purposes, I fixed the nondetectio... May 19 2007, 03:09 PM
Demivrgvs You mean Non-Detection could be made True Sight im... May 20 2007, 09:23 AM
Sikret You mean Non-Detection could be made True Sight i... May 20 2007, 09:34 AM
Sikret
By the way if the spell works as per original des... May 20 2007, 09:46 AM
Demivrgvs Well then it's exactly what i've done some... May 20 2007, 09:44 AM
Demivrgvs I haven't thought about this combination. I ca... May 20 2007, 10:17 AM![]() ![]() |
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