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> Buffing
rbeverjr
post May 10 2007, 02:30 PM
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I typically buff to the utmost for the many hard battles. It seems like it takes forever to do this and is no fun - quite tedious, in fact. Is there some way I can just press a function key and have selected spells cast in a selected order. I heard that the Soulafin mod had something like this but am unfamiliar with the details.

That would be pretty funny. Walk into a room with a lich that can't be turned by a level 21 cleric. The lich pops off 7 spells or so in an instant becoming "invulnerable" and then so does 4 of my 6 characters. Can someone point me to a mod, tutorial, or provide some help on creating a buffing script?
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Sikret
post May 13 2007, 12:57 PM
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In IA v5 (Extended Twisted Rune) more background and story of Twisted Rune will be revealed. More of their plans will become concrete in the game and you will have a big quest on your way after/beside defeating this small group.

Twisted Rune is actually a very powerful organization and may have very good reasons for killing the protagonist. Initially, I wanted to implement this feature of the mod (along with the Expanded Fighter Stronghold) into IA v4, but lack of time and our delay in releasing v4 (and players who were constantly asking for a quick release of v4) made me decide to postpone them to v5.


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Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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rbeverjr   Buffing   May 10 2007, 02:30 PM
Arkain   The Solaufein Mod does have such scripts. There...   May 10 2007, 03:01 PM
Sikret   Although one might argue that the enemies do so o...   May 10 2007, 03:17 PM
Baronius   Let's not forget that enemies can't ...   May 10 2007, 03:09 PM
Arkain   True. And that's the very reason this buffing ...   May 10 2007, 03:19 PM
rbeverjr   Well, the game is all about fun to me. I think I...   May 10 2007, 03:51 PM
Arkain   You could activate autopause if a spell is cast (I...   May 10 2007, 04:06 PM
leonidas   Yeah the soluafein mod has the best script i'v...   May 10 2007, 05:59 PM
rbeverjr   Yeah the soluafein mod has the best script i...   May 10 2007, 06:47 PM
rbeverjr   I think Solaufein includes his own D-door ability....   May 10 2007, 09:03 PM
Arkain   It's a script. The character needs it first, b...   May 10 2007, 09:18 PM
spiral   If you read the description carefully you will no...   May 10 2007, 11:16 PM
leonidas   I don't recall Sola having priest spells. ;)...   May 11 2007, 12:00 AM
rbeverjr   The Sola script does not work for me. Has anyone e...   May 11 2007, 12:28 PM
thetruth   The Sola script does not work for me. Have yo...   May 11 2007, 04:46 PM
rbeverjr   Yes, I did.   May 11 2007, 05:05 PM
thetruth   Then I don't know what's the problem. It s...   May 11 2007, 05:19 PM
rbeverjr   Then I don't know what's the problem. It ...   May 11 2007, 05:28 PM
thetruth   As I understand it, you don't have to have so...   May 11 2007, 05:33 PM
rbeverjr   Well, it finally worked for me. Sometimes I have t...   May 12 2007, 02:23 PM
Sikret   Just forgot to reply to this part: As an aside: ...   May 13 2007, 06:38 AM
leonidas   Knowing the identity of the hero of Baldur's ...   May 13 2007, 12:39 PM
rbeverjr   Knowing the identity of the hero of Baldur's...   May 13 2007, 12:43 PM
leonidas   That only works for a while. She will advance to ...   May 13 2007, 01:00 PM
rbeverjr   That only works for a while. She will advance to...   May 13 2007, 01:27 PM
rbeverjr   Just forgot to reply to this part: As an aside:...   May 13 2007, 12:41 PM
Sikret   It's just the Improved Twisted Rune you see in...   May 12 2007, 03:41 PM
Sikret   In IA v5 (Extended Twisted Rune) more background a...   May 13 2007, 12:57 PM


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