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> Buffing
rbeverjr
post May 10 2007, 02:30 PM
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I typically buff to the utmost for the many hard battles. It seems like it takes forever to do this and is no fun - quite tedious, in fact. Is there some way I can just press a function key and have selected spells cast in a selected order. I heard that the Soulafin mod had something like this but am unfamiliar with the details.

That would be pretty funny. Walk into a room with a lich that can't be turned by a level 21 cleric. The lich pops off 7 spells or so in an instant becoming "invulnerable" and then so does 4 of my 6 characters. Can someone point me to a mod, tutorial, or provide some help on creating a buffing script?
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rbeverjr
post May 12 2007, 02:23 PM
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Well, it finally worked for me. Sometimes I have to press the key a few times before it works, but eventually it does its thing. I have to change the scripts around to the autobuff prior to buffing and then to my standard script afterwards, leaving AI on. (If I don't do this, I often end up letting my characters just stand around because I play when I should sleep. Of course, there are occasions when I do turn the AI off.)

The buff routine uses up some of my spells that I would choose that it did not and doesn't use some of the buffs that I want it to, but overall it does make the buffing for the constant hack-n-slash less tedious. This mod gets the thumbs up from me.

As an aside: Twisted Rune is a good reason to play a fighter-mage as the hero. It's nice to be as invulnerable as the enemy when the Big Nasty "magically" knows who the leader is, seeks him out, and unleashes hell. Personally, I don't think that omniscience was appropriate.
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Sikret
post May 13 2007, 06:38 AM
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Just forgot to reply to this part:

QUOTE(rbeverjr @ May 12 2007, 06:53 PM) *

As an aside: Twisted Rune is a good reason to play a fighter-mage as the hero. It's nice to be as invulnerable as the enemy when the Big Nasty "magically" knows who the leader is, seeks him out, and unleashes hell. Personally, I don't think that omniscience was appropriate.


Knowing the identity of the hero of Baldur's Gate and the kidnapped Bhaalspawn, doesn't require "omniscience"! Twisted Rune is a very powerful organization with many ears and eyes everywhere. Besides, even in the original game, much less informed people know your protagonist's identity very well.



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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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rbeverjr
post May 13 2007, 12:41 PM
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QUOTE(Sikret @ May 13 2007, 02:38 AM) *

Just forgot to reply to this part:

QUOTE(rbeverjr @ May 12 2007, 06:53 PM) *

As an aside: Twisted Rune is a good reason to play a fighter-mage as the hero. It's nice to be as invulnerable as the enemy when the Big Nasty "magically" knows who the leader is, seeks him out, and unleashes hell. Personally, I don't think that omniscience was appropriate.


Knowing the identity of the hero of Baldur's Gate and the kidnapped Bhaalspawn, doesn't require "omniscience"! Twisted Rune is a very powerful organization with many ears and eyes everywhere. Besides, even in the original game, much less informed people know your protagonist's identity very well.


OK, I'll take your word for it. I never was aware of the background story behind this side battle (not even a quest). You get warped to another plane and find vampires, liches, beholders, etc. coexisting - and to what point? I always found that strange. And why would they be interested in a son of Bhaal? I'm not saying that there are not reasons behind this, just that it wasn't apparent to me in my game play.

I think that bombing the hero may not always be sound tactics - except to cause game engine to produce the game over. If it was player vs player, who would you attack: (1) the hero who was hiding in the closet (because he learned in the previous battle what happens once his protections are stripped); or (2) one of the 2 mages with the shiny balls of protections that you can't quickly remove closing in on you with an assortment of ruby rays and summoned planetar, etc.? If you killed the hero, would that really mean that the remaining group just says, "kill me too"?

I'm not trying to be offensive, I just didn't think it appropriate. At any rate, I have thought of new tactics for this battle. Of course, the plan must hinge on taking out this single 30th level conjurer before she spots the simple kensai hero....

This post has been edited by rbeverjr: May 13 2007, 12:46 PM
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rbeverjr   Buffing   May 10 2007, 02:30 PM
Arkain   The Solaufein Mod does have such scripts. There...   May 10 2007, 03:01 PM
Sikret   Although one might argue that the enemies do so o...   May 10 2007, 03:17 PM
Baronius   Let's not forget that enemies can't ...   May 10 2007, 03:09 PM
Arkain   True. And that's the very reason this buffing ...   May 10 2007, 03:19 PM
rbeverjr   Well, the game is all about fun to me. I think I...   May 10 2007, 03:51 PM
Arkain   You could activate autopause if a spell is cast (I...   May 10 2007, 04:06 PM
leonidas   Yeah the soluafein mod has the best script i'v...   May 10 2007, 05:59 PM
rbeverjr   Yeah the soluafein mod has the best script i...   May 10 2007, 06:47 PM
rbeverjr   I think Solaufein includes his own D-door ability....   May 10 2007, 09:03 PM
Arkain   It's a script. The character needs it first, b...   May 10 2007, 09:18 PM
spiral   If you read the description carefully you will no...   May 10 2007, 11:16 PM
leonidas   I don't recall Sola having priest spells. ;)...   May 11 2007, 12:00 AM
rbeverjr   The Sola script does not work for me. Has anyone e...   May 11 2007, 12:28 PM
thetruth   The Sola script does not work for me. Have yo...   May 11 2007, 04:46 PM
rbeverjr   Yes, I did.   May 11 2007, 05:05 PM
thetruth   Then I don't know what's the problem. It s...   May 11 2007, 05:19 PM
rbeverjr   Then I don't know what's the problem. It ...   May 11 2007, 05:28 PM
thetruth   As I understand it, you don't have to have so...   May 11 2007, 05:33 PM
rbeverjr   Well, it finally worked for me. Sometimes I have t...   May 12 2007, 02:23 PM
Sikret   Just forgot to reply to this part: As an aside: ...   May 13 2007, 06:38 AM
leonidas   Knowing the identity of the hero of Baldur's ...   May 13 2007, 12:39 PM
rbeverjr   Knowing the identity of the hero of Baldur's...   May 13 2007, 12:43 PM
leonidas   That only works for a while. She will advance to ...   May 13 2007, 01:00 PM
rbeverjr   That only works for a while. She will advance to...   May 13 2007, 01:27 PM
rbeverjr   Just forgot to reply to this part: As an aside:...   May 13 2007, 12:41 PM
Sikret   It's just the Improved Twisted Rune you see in...   May 12 2007, 03:41 PM
Sikret   In IA v5 (Extended Twisted Rune) more background a...   May 13 2007, 12:57 PM


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