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spiral
post May 11 2007, 02:51 PM
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I like this mod and the difficulty, but somehow the resistances and imunities every tough enemy has, forces me to metagame and look for the .cre files which attack/spells aren't pointless against them. Because nearly everything (and nearly every strategy) is pointless. ^^ Are this heavily immunities really necessary? I feel like my thief and 97% of my speelbooks are absolutely worthless against the IA enemys.

(Possible) Bug: Borinall backstabbed my skeleton warriors. And im pretty sure theyre supposed to be immune to backstabs.

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thetruth
post May 11 2007, 03:28 PM
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QUOTE(spiral @ May 11 2007, 04:51 PM) *

(Possible) Bug: Borinall backstabbed my skeleton warriors. And im pretty sure theyre supposed to be immune to backstabs.


No, it's not a bug. Skeleton Warriors are not immune to backstab.
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spiral
post May 12 2007, 01:34 PM
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QUOTE(thetruth @ May 11 2007, 03:28 PM) *

QUOTE(spiral @ May 11 2007, 04:51 PM) *

(Possible) Bug: Borinall backstabbed my skeleton warriors. And im pretty sure theyre supposed to be immune to backstabs.


No, it's not a bug. Skeleton Warriors are not immune to backstab.


Is this AD&D rules? Because in 3.0 and 3.5 undead creatures are immune to critical hits and backstabs. I'm not sure about AD&D.

This post has been edited by spiral: May 12 2007, 01:35 PM
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