![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
I typically buff to the utmost for the many hard battles. It seems like it takes forever to do this and is no fun - quite tedious, in fact. Is there some way I can just press a function key and have selected spells cast in a selected order. I heard that the Soulafin mod had something like this but am unfamiliar with the details.
That would be pretty funny. Walk into a room with a lich that can't be turned by a level 21 cleric. The lich pops off 7 spells or so in an instant becoming "invulnerable" and then so does 4 of my 6 characters. Can someone point me to a mod, tutorial, or provide some help on creating a buffing script? |
|
|
![]() |
![]()
Post
#2
|
|
![]() Master of energies ![]() Council Member Posts: 3324 Joined: 9-July 04 From: Magyarország ![]() |
QUOTE (speaking about like ten or more buffs after they become *hostile* which is quite unfair, but somewhat necessary to make them "hard") Let's not forget that enemies can't "prepare" for the battle, unlike the player. For example, even in the worst case, you will carefully prepare your party for your second attempt of a battle in a party-required area -- before entering the area. What about the villain's preparations? If the villian isn't supposed to expect you to come, then it's OK. But normally, it wouldn't be a fair battle if the enemy was forced to cast its protection spells only from the point you've attacked him. I don't think BG2 could have solved it in a better way than giving all protections to the villains instantly.
-------------------- Mental harmony dispels the darkness.
|
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 16th August 2025 - 03:36 AM |