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May 10 2007, 02:30 PM
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#1
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![]() Premium Member Posts: 305 Joined: 25-February 07 |
I typically buff to the utmost for the many hard battles. It seems like it takes forever to do this and is no fun - quite tedious, in fact. Is there some way I can just press a function key and have selected spells cast in a selected order. I heard that the Soulafin mod had something like this but am unfamiliar with the details.
That would be pretty funny. Walk into a room with a lich that can't be turned by a level 21 cleric. The lich pops off 7 spells or so in an instant becoming "invulnerable" and then so does 4 of my 6 characters. Can someone point me to a mod, tutorial, or provide some help on creating a buffing script? |
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May 10 2007, 03:01 PM
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#2
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Forum Member Posts: 154 Joined: 8-May 07 From: Germany |
The Solaufein Mod does have such scripts. There's a button for long time buffs (Resist Fear, PfE etc.), one for short ones, which are intended for battle only (Mirror Image, Blur, Improved Haste...). MMM and free action have separate buttons. If the AI is active the characters will be iron/stoneskinned if they have the possibility to do so (cast Stoneskin if it's gone while in battle, after rest or whatever). Potions are used as soon as it makes sense and the characters attack automatically. Quite useful. But in my oppinion you should do several things yourself - even with the script. The reason is the targetting. As the script always sets the caster as the main target. So if you have one spell memorized that protects you against some kind of elemental damage and want it on your fighter the mage would cast it on himself. Did I mention that you cast Improved Invisibilty just to break the invisibility effect with more buffs, thus reducing it to a "hard to target with spells" spell?
Another reason you should consider is that it's in fact some sort of cheat. While it's true that several spells are hard to use because they have such a sucky duration (Chant and Bless anyone?) the way this scripts use... well, one might argue about it. Essentially you gain an aura cleansing effect for like one round and each spell is cast instantly. So you have all your buff spells ready in one second. Although one might argue that the enemies do so on their own... (speaking about like ten or more buffs after they become *hostile* which is quite unfair, but somewhat necessary to make them "hard") You could try the following with your mages: spell sequencers and contingencies with buff spells. Seriously. If you use a sequencer with something like "Improved Haste, Spell Shield, PfMW" followed by "Fireshield Red/Blue, Stoneskin" after your buffs were just dispelled can be quite the help. This post has been edited by Arkain: May 10 2007, 03:02 PM |
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rbeverjr Buffing May 10 2007, 02:30 PM
Sikret Although one might argue that the enemies do so o... May 10 2007, 03:17 PM
Baronius Let's not forget that enemies can't ... May 10 2007, 03:09 PM
Arkain True. And that's the very reason this buffing ... May 10 2007, 03:19 PM
rbeverjr Well, the game is all about fun to me. I think I... May 10 2007, 03:51 PM
Arkain You could activate autopause if a spell is cast (I... May 10 2007, 04:06 PM
leonidas Yeah the soluafein mod has the best script i'v... May 10 2007, 05:59 PM
rbeverjr
Yeah the soluafein mod has the best script i... May 10 2007, 06:47 PM
rbeverjr I think Solaufein includes his own D-door ability.... May 10 2007, 09:03 PM
Arkain It's a script. The character needs it first, b... May 10 2007, 09:18 PM
spiral
If you read the description carefully you will no... May 10 2007, 11:16 PM
leonidas
I don't recall Sola having priest spells. ;)... May 11 2007, 12:00 AM
rbeverjr The Sola script does not work for me. Has anyone e... May 11 2007, 12:28 PM
thetruth
The Sola script does not work for me.
Have yo... May 11 2007, 04:46 PM
rbeverjr Yes, I did. May 11 2007, 05:05 PM
thetruth Then I don't know what's the problem.
It s... May 11 2007, 05:19 PM
rbeverjr
Then I don't know what's the problem.
It ... May 11 2007, 05:28 PM
thetruth
As I understand it, you don't have to have so... May 11 2007, 05:33 PM
rbeverjr Well, it finally worked for me. Sometimes I have t... May 12 2007, 02:23 PM
Sikret Just forgot to reply to this part:
As an aside: ... May 13 2007, 06:38 AM
leonidas
Knowing the identity of the hero of Baldur's ... May 13 2007, 12:39 PM

rbeverjr
Knowing the identity of the hero of Baldur's... May 13 2007, 12:43 PM

leonidas
That only works for a while. She will advance to ... May 13 2007, 01:00 PM

rbeverjr
That only works for a while. She will advance to... May 13 2007, 01:27 PM
rbeverjr
Just forgot to reply to this part:
As an aside:... May 13 2007, 12:41 PM
Sikret It's just the Improved Twisted Rune you see in... May 12 2007, 03:41 PM
Sikret In IA v5 (Extended Twisted Rune) more background a... May 13 2007, 12:57 PM![]() ![]() |
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