The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Dungeon-be-gone and IA, Wait a bit before leaving the area
Sikret
post May 9 2007, 01:34 PM
Post #1


The Tactician
Group Icon

Distinguished Developer
Posts: 7794
Joined: 1-December 05




Dungeon-be-gone is compatible with Improved Anvil; however, Improved Anvil's "Item Randomizer" program initiates in that area at the beginning of the game and it takes a few seconds before it can fully initiate (there are a relatively large number of variables which need to be set in that area). On slower computers it will take about 40 seconds (after the initial auto-save) for all of the variables to be set properly by the game's engine. On faster computers, it can be done faster. The point is that you should not rush to talk to that fellow and leave the area too quickly before all those variables are set. You don't need to do anything special, just stay in the area for (at least) 45 seconds (real time) and the variables will be set by the game's engine automatically. Then, you can talk to that fellow and leave the dungeon without any problem.

This post has been edited by Sikret: May 10 2007, 05:51 AM


--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Mongerman
post May 9 2007, 02:36 PM
Post #2





Forum Member
Posts: 99
Joined: 14-October 06




What happens if you didnt wait?
Go to the top of the page
 
Quote Post
Sikret
post May 10 2007, 06:02 AM
Post #3


The Tactician
Group Icon

Distinguished Developer
Posts: 7794
Joined: 1-December 05




QUOTE(Mongerman @ May 9 2007, 07:06 PM) *
What happens if you didnt wait?


If you are already in the middle of your game, you don't need to worry too much. The risk is low. When I tested it, I performed the test on a slow computer while another software was also running in the background doing its regular scan. It's even probable that the computer was lagging and that's why it took 40 seconds for all the variables to be set. I was actually testing it on an over-slowed system. Nonetheless, for future game-throughs, it's not bad if you just wait for about 45 seconds there before leaving the area.

As for your question, if the variables are not set properly, the "Item Randomizer" feature of the mod will not work as intended and in its full capacity. You won't face any critical bug.



--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
Go to the top of the page
 
Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 27th October 2025 - 03:02 PM