The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Positive feedback featuring a plea for tactical advice
Ballad
post Apr 21 2007, 02:33 AM
Post #1





Forum Member
Posts: 2
Joined: 14-April 07




Thank you, Sikret!

I have finally gotten around to playing Improved Anvil, and wow, I'm stunned. The mod really makes the game feel fresh and fun... and so excruciatingly difficult. No, I'm not complaining, after all difficulty's what I've been looking for. I'm truly impressed with the improved AI and the new scripts: now it seems like the enemies actually know what they are doing. Most of the battles which used to be cakewalk are at least moderately challenging now. Generally speaking I'm very happy with Improved Anvil.

The first "between area"-battle (the one with Suna-Seni and Eldarin) was especially memorable. I only had four members in my party and hardly any equipment, yet I managed to beat them on the first try. Monster summoning is a really underestimated spell: with haste and defensive harmony even those puny dire wolves can wreak some serious havoc. The sewer encounter (Hatchetman) was a little more difficult but didn't take too many reloads either. I then started the Planar Prison quest but ended up postponing it because of the new elite bounty huntress who kept ripping my lowbie party to shreds regardless of what I tried. After some aimless estate plundering I concluded my day with the beastmaster and the slavers in the Slums.

Even though no battle is easy in IA, I find mages (especially higher level ones) extremely difficult to beat. Am I missing something or is Spell Immunity: Abjuration really unremovable? Every counter-protection spell out there (Breach, Spell Thrust, Pierce Magic, Dispel & Remove Magic etc.) seems to be of that spell school so there's practically no way to touch the mage until the immunity expires. The only way I've managed to beat them is to cast every possible protection on my party, then circle the spellchucker as long as his/her protections last. Now, I'm 99% certain that you are not intended to fight them that way, so... What am I doing wrong? unsure.gif

This post has been edited by Ballad: Apr 21 2007, 02:40 AM
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
rbeverjr
post Apr 21 2007, 11:26 PM
Post #2



Group Icon

Premium Member
Posts: 305
Joined: 25-February 07




Yeh, I am also having great difficulty in accumulating XP enough to effectively battle the new encounters. I've followed the advice of Sikret and thetruth and done most of the quests that aren't improved. These battles simply prove to me that it is very difficult for an 8-11th level party to take down mage/clerics of apx 20th level, particularly as they are usually with a group - even sometimes with a gem golem (aarrgh). I guess it's not so hard in the normal game, but Sikret tends to buff his guys like I try to buff mine before a character-known upcoming battle.

I'm disappointed because I am discovering many parts of quests that are too difficult for me at present. I'm building a long list of "return and do that after the underdark." That kind of thing destroys role playing and makes the game just a tactical puzzle. I'm hoping with enough character levels this will change. If tactics is all that's desired, it's hard to beat chess.

I'm looking forward to the walkthrough. I'm sure I will be kicking myself with "why didn't I think of that." smile.gif Meanwhile, I'm just doing the best that I can. My previous experience with IA3 gives me hope that things will get easier once my characters gain a few more levels.

Questions for Sikret:

I forged FoA - or so the readout indicated - but I did not get FoA. I also have an extra cold head for some reason. What's up with that?

I think I have IA 4.0. How do I know for sure? If that's the case, can I unload IA 4.0, load up IA 4.1, and continue my game?

This post has been edited by rbeverjr: Apr 21 2007, 11:27 PM
Go to the top of the page
 
Quote Post

Posts in this topic
Ballad   Positive feedback featuring a plea for tactical advice   Apr 21 2007, 02:33 AM
Romulas   So in the infinite wisdom of this mod the combinat...   Apr 21 2007, 02:55 AM
Sikret   Unfortuneately, someone forgot that you don't...   Apr 21 2007, 03:55 PM
nataben1314   hmm, sounds hard! Maybe arrows of dispelling?   Apr 21 2007, 03:04 AM
angiras   Ruby ray and khelbin's are level 7 mage spells...   Apr 21 2007, 05:07 AM
Sikret   Thanks for the feedback, Ballad! And thanks fo...   Apr 21 2007, 07:56 AM
thetruth   @Ballad I am glad you are enjoying the mod :) A...   Apr 21 2007, 12:15 PM
Sikret   Yes, a wand of monster summoning can be helpful in...   Apr 21 2007, 12:32 PM
angiras   Yes, I would agree that the constant use of SI:abj...   Apr 21 2007, 04:22 PM
Sikret   Yes, I would agree that the constant use of SI:ab...   Apr 22 2007, 06:27 AM
Romulas   Its amazing how much easier things get when you ge...   Apr 21 2007, 06:19 PM
thetruth   A question for sikret, what do you think about c...   Apr 21 2007, 08:21 PM
Ballad   Thanks for the feedback everyone! :) I, too, t...   Apr 21 2007, 10:50 PM
Sikret   The mage that has caused me the most pain so far i...   Apr 22 2007, 07:57 AM
rbeverjr   Are you sure?! What is the base number of ba...   Apr 23 2007, 07:55 PM
rbeverjr   Yeh, I am also having great difficulty in accumula...   Apr 21 2007, 11:26 PM
Mongerman   rbeverir. see this thread http://forums.blackwyrm...   Apr 21 2007, 11:46 PM
nataben1314   I don't know whether to be scared or excited w...   Apr 22 2007, 03:32 AM
Shaitan   Beccause players could use the cheesy way to st...   Apr 22 2007, 09:12 AM
Sikret   Beccause players could use the cheesy way to s...   Apr 22 2007, 09:52 AM
angiras   And it is possible to rest in there. My party took...   Apr 22 2007, 02:01 PM
Sikret   One assassin per 7 rounds is for the times you are...   Apr 24 2007, 11:22 AM
hankiwi   i tried improved invisibility + SI:divination agai...   May 6 2007, 10:28 AM
leonidas   i tried improved invisibility + SI:divination aga...   May 6 2007, 12:09 PM
Sikret   i tried improved invisibility + SI:divination aga...   May 6 2007, 01:52 PM
Toxeus   Not exactly. After cast or attack you are still p...   May 6 2007, 11:11 AM
Romulas   Ah, but greater commands is an area of effect spel...   May 7 2007, 01:40 PM
leonidas   Ah, but greater commands is an area of effect spe...   May 7 2007, 02:34 PM
spiral   Hi, should be a bug: my Elfchar constantly falls ...   May 7 2007, 04:18 PM
thetruth   Hi, should be a bug: my Elfchar constantly falls...   May 7 2007, 07:01 PM
leonidas   Hi, should be a bug: my Elfchar constantly falls...   May 7 2007, 07:03 PM
spiral   Command is different from sleep, I gather, even t...   May 10 2007, 11:12 PM
leonidas   Yes, but i thought the difference is that it affe...   May 11 2007, 12:08 AM
spiral   Makes me think elf characters being affected by ...   May 11 2007, 10:36 AM
luan   Not complaining in the least but this made me chuc...   May 9 2007, 03:05 AM
Sikret   The numbers 30-50 were certainly results of a misc...   May 10 2007, 06:24 AM


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 16th August 2025 - 12:16 AM