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> Protagonist Spell Only
Rabain
post Mar 8 2007, 04:56 PM
Post #1


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Joined: 14-July 04
From: Ireland




I want to create a spell that only the protagonist can cast. If anyone else tries to cast it they will get a message.

So far I have tried casting a spell that sets a global. In a script if have the following:

CODE
IF
    Global("PConly","GLOBAL",1)
    Class(Player1,MAGE_ALL)
    IsActive(Player1)
THEN
    RESPONSE #100
        ActionOverride(Player1,ForceSpellRES("MyPConlyspell",Myself))         ActionOverride(Player1,DisplayStringHead(Myself,8538))
        SetGlobal("PConly","GLOBAL",2)
END


Ignore the DisplayStringHead..thats just for testing.

What is happening is that even if someone else in the party casts the first spell my Player1 starts casting "MyPConlySpell"

I can't seem to find a valid script command that specifies PC only.

I will also need a command that will work if someone not the PC casts the spell. I can use this in a second script block.
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Sikret
post Mar 9 2007, 12:23 AM
Post #2


The Tactician
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And there is one other possibility why the global had been not set to 1 when casting spell1 (in the previous method you had used). How had you made spell1 to set the variable? Had you added the ModifyGlobal effect to the spell's extended effects or to its casting features?

This post has been edited by Sikret: Mar 9 2007, 12:24 AM


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