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> Compatibility with Refinements
Demivrgvs
post Jan 14 2007, 01:20 PM
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Is Improved Anvil compatible with Refinements?

And i don't know if it helps but i noticed that there could be more incompatibilities than those listed in the readme:
-Smarter beholders from Tactics mod modify too the Elder orb
-Anvil's Elemental level and Chromatic Demon from Improved Battles
-Sahuagin City and Anvil's Prince
-G3 fix pack corrected scripts and Anvil's corrected scripts

Anyway...looking forward to V.4!!
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Sikret
post Jan 27 2007, 10:23 AM
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When a player completes the installation of his/her mods, only one of the installed mods is the one which is installed last. If two (or more) mods really require to be installed last, only one of them can be installed according to its requirement. The other ones cannot meet the requirement of being installed last.

If "Refinements" mod really requires to be installed last, then it is surely incompatible with IA. If it doesn't really require to be installed last, then the statement in its documentation needs to be revised.



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Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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The Bigg
post Jan 27 2007, 01:08 PM
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QUOTE(Sikret @ Jan 27 2007, 11:23 AM) *

If "Refinements" mod really requires to be installed last, then it is surely incompatible with IA. If it doesn't really require to be installed last, then the statement in its documentation needs to be revised.

It has been a long time since I looked at Refinements code, so I might be forgetting something; however:
  • HLA revisions need to be late in the stack, not last. However, IIRC the only things that it really needs to be installed after are player kits and mods that add *spell scroll* items (and, in both cases, would cause minor glitches - if these could be acceptable to you, I can dig in the files and elaborate further). Another thing that could cause trouble is editing of 2da files, but I assume that IA does none.
  • SwashImoen and the Monk robes are surely compatible (unless you edit the six minor mage robes via COPY). They require no specific installation order
  • Shapefix is compatible, unless any of the druids of your mod use the shapeshifting ability and rely on the specific implementation, so you should probably clear this point with us smile.gif . It doesn't require specific installation order.
  • The Sword Angel and the Armor Revision are surely incompatible, as they need to be installed after mods that add player-usable items (which I'm sure IA does).


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Please do not contact me for assistance in using BGT, BP, any other of the 'large mods', or a mod I didn't write or contribute to. I'm not your paid support staff, so I'd suggest you to direct your help questions to the forum relative to the mod you're playing.

Thanks for your cooperation.
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Demivrgvs   Compatibility with Refinements   Jan 14 2007, 01:20 PM
Sikret   Thanks for the post, Demivrgvs! I don't...   Jan 14 2007, 01:36 PM
Demivrgvs   Well i think i'll make a run with all this mod...   Jan 14 2007, 05:58 PM
Sikret   Well i think i'll make a run with all this mo...   Jan 14 2007, 06:23 PM
Demivrgvs   IA v4 is going to be released soon i suppose then...   Jan 14 2007, 07:36 PM
Sikret   Is Improved Anvil compatible with Refinements? I...   Jan 26 2007, 01:07 AM
Demivrgvs   ? For conceptual reason? Would you explain please?...   Jan 26 2007, 07:15 AM
Sikret   Incompatibilities are either conceptual or technic...   Jan 26 2007, 09:30 AM
Demivrgvs   I only use Refinements for the revised HLA (Sorcer...   Jan 26 2007, 09:48 AM
Caedwyr   From doing a fair bit of work with the Refinement ...   Jan 26 2007, 03:56 PM
Sikret   Yesterday, I surveyed the "Refinements" ...   Jan 26 2007, 10:41 PM
The Bigg   1- It was mentioned in the documentaiton that Ref...   Jan 27 2007, 12:09 AM
hankiwi   I played with IA and Refinements installed togethe...   Jan 26 2007, 10:46 PM
Sikret   Welcome to BWL, hankiwi! The fact that you di...   Jan 26 2007, 11:18 PM
hankiwi   thx! and IA is great btw!!! it...   Jan 26 2007, 11:51 PM
Sikret   When a player completes the installation of his/he...   Jan 27 2007, 10:23 AM
The Bigg   If "Refinements" mod really requires to...   Jan 27 2007, 01:08 PM
Baronius   I think it's just a question of inaccurate sta...   Jan 27 2007, 04:33 PM
The Bigg   I tend to see the half full glass and am an Unix-s...   Jan 27 2007, 06:18 PM
berelinde   It is my understanding that IA makes scripting cha...   Jan 27 2007, 10:18 PM


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