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Jan 14 2007, 01:20 PM
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#1
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Forum Member Posts: 33 Joined: 12-January 07 |
Is Improved Anvil compatible with Refinements?
And i don't know if it helps but i noticed that there could be more incompatibilities than those listed in the readme: -Smarter beholders from Tactics mod modify too the Elder orb -Anvil's Elemental level and Chromatic Demon from Improved Battles -Sahuagin City and Anvil's Prince -G3 fix pack corrected scripts and Anvil's corrected scripts Anyway...looking forward to V.4!! |
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Jan 27 2007, 10:23 AM
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#2
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
When a player completes the installation of his/her mods, only one of the installed mods is the one which is installed last. If two (or more) mods really require to be installed last, only one of them can be installed according to its requirement. The other ones cannot meet the requirement of being installed last.
If "Refinements" mod really requires to be installed last, then it is surely incompatible with IA. If it doesn't really require to be installed last, then the statement in its documentation needs to be revised. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Jan 27 2007, 01:08 PM
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#3
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Forum Member Posts: 165 Joined: 29-January 05 From: Modena (Italy) |
If "Refinements" mod really requires to be installed last, then it is surely incompatible with IA. If it doesn't really require to be installed last, then the statement in its documentation needs to be revised. It has been a long time since I looked at Refinements code, so I might be forgetting something; however:
-------------------- Please do not contact me for assistance in using BGT, BP, any other of the 'large mods', or a mod I didn't write or contribute to. I'm not your paid support staff, so I'd suggest you to direct your help questions to the forum relative to the mod you're playing.
Thanks for your cooperation. |
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Demivrgvs Compatibility with Refinements Jan 14 2007, 01:20 PM
Sikret Thanks for the post, Demivrgvs!
I don't... Jan 14 2007, 01:36 PM
Demivrgvs Well i think i'll make a run with all this mod... Jan 14 2007, 05:58 PM
Sikret Well i think i'll make a run with all this mo... Jan 14 2007, 06:23 PM
Demivrgvs IA v4 is going to be released soon i suppose then... Jan 14 2007, 07:36 PM
Sikret Is Improved Anvil compatible with Refinements?
I... Jan 26 2007, 01:07 AM
Demivrgvs ? For conceptual reason? Would you explain please?... Jan 26 2007, 07:15 AM
Sikret Incompatibilities are either conceptual or technic... Jan 26 2007, 09:30 AM
Demivrgvs I only use Refinements for the revised HLA (Sorcer... Jan 26 2007, 09:48 AM
Caedwyr From doing a fair bit of work with the Refinement ... Jan 26 2007, 03:56 PM
Sikret Yesterday, I surveyed the "Refinements" ... Jan 26 2007, 10:41 PM
The Bigg
1- It was mentioned in the documentaiton that Ref... Jan 27 2007, 12:09 AM
hankiwi I played with IA and Refinements installed togethe... Jan 26 2007, 10:46 PM
Sikret Welcome to BWL, hankiwi!
The fact that you di... Jan 26 2007, 11:18 PM
hankiwi thx! and IA is great btw!!! it... Jan 26 2007, 11:51 PM
Baronius I think it's just a question of inaccurate sta... Jan 27 2007, 04:33 PM
The Bigg I tend to see the half full glass and am an Unix-s... Jan 27 2007, 06:18 PM
berelinde It is my understanding that IA makes scripting cha... Jan 27 2007, 10:18 PM![]() ![]() |
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