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> New World map for WTP
Sir-Kill
post Dec 6 2006, 09:58 PM
Post #1


consiglieri
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Member of Graphics Dept.
Posts: 2343
Joined: 13-August 04
From: Michigan, U.S.A.




here is the final render of the world map v. 1

Click here for homepage click the 'View Large World Map' link to see a bigger image but you will either have to play the game or mod for wtp to see all the details that I have put in there tongue.gif smile.gif

Some stats:
rendered in 3ds max7 w/o any post work
psp8 to create the textures
full image 8000x6336
Mos size 61.9mb
vertex count 36781
poly count 32999
triangle count 72660
texture/maps used 179
different elements 34
rendering time about 1 1/2 hrs.
start/end time Mar 17 2006 - Dec 6 2006
263 days worked, conservative estimate hours worked per day 5 = 1315 hrs

Crazy or dedicated??

this has been a learning experience for me. There has been 2 versions created but half way through the first I had to start over since my computer is a hunk of junk and I created too many polys for this computer to handle thus the restart. sad.gif

This post has been edited by Sir-Kill: Dec 7 2006, 11:30 PM


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Rabain
post Jan 23 2007, 11:36 AM
Post #2


GOD


Retired team member
Posts: 1728
Joined: 14-July 04
From: Ireland




We've decided for the initial release to go with the large worldmap.

The size of the worldmap in the download will be neglible as the download will be massive anyway due to all the areas included.

We hope the large worldmap won't be put too much strain on players pc's and may, at a later date, release a lite worldmap at the smaller size.


@Valiant - thats not a bad idea about the IWD 1 icons.

We had toyed with using minimalistic icons like the ones used in the Total War series worldmap. (Rome and Medieval 2.) Or at least I had toyed with that idea, the only drawback is that the icons are not unique to a particular place, though I suppose the place names are on the Worldmap anyway. See pics:

http://www.blackwyrmlair.net/~rabain/WTP/0001.png
http://www.blackwyrmlair.net/~rabain/WTP/0002.png
http://www.blackwyrmlair.net/~rabain/WTP/0003.png

All suggestions are welcome.
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Sir-Kill   New World map for WTP   Dec 6 2006, 09:58 PM
K'aeloree   What program did you use? It's absolutely gorg...   Dec 7 2006, 09:45 PM
Sir-Kill   Thanks updated first post 3ds max7 psp8   Dec 7 2006, 11:33 PM
Valiant   Hi Sir-Kill, It looks very nice indeed. Is there...   Dec 8 2006, 06:53 AM
K'aeloree   I'd love to have a copy as well, if you don...   Dec 8 2006, 08:02 AM
Sir-Kill   I have been debating on this request I cant put my...   Dec 9 2006, 12:24 PM
Valiant   Heya Sir-Kill I completely understand what are yo...   Dec 9 2006, 04:56 PM
Sir-Kill   the tutorial was great it worked just like you sai...   Dec 9 2006, 05:36 PM
Galactygon   The worldmap looks vaguely like Iceland. :) -Gala...   Dec 15 2006, 11:30 PM
Rabain   Screenshot of the new Worldmap ingame: This world...   Jan 20 2007, 05:56 PM
HERD   It looks like the icons are a bit bigger than they...   Jan 20 2007, 10:07 PM
Rabain   The only problem I had with the full size map is t...   Jan 20 2007, 10:24 PM
K'aeloree   Maybe you could give the option of having a smalle...   Jan 21 2007, 12:24 AM
Rabain   Okay here are two screen shots of the full size 80...   Jan 21 2007, 12:57 AM
Valiant   Hi guys, The best choice IMO would be to use a h...   Jan 21 2007, 08:06 AM
Rabain   The smaller map would be my preference too Valiant...   Jan 21 2007, 02:40 PM
Sir-Kill   as far as the textures go in the icons post that i...   Jan 21 2007, 05:47 PM
Valiant   Yeah, Sir-Kill, good idea. No need to have a worl...   Jan 21 2007, 06:52 PM
Baronius   If you're talking of the "real" in-g...   Jan 21 2007, 07:17 PM
Rabain   I'm not completely sure what Sir-Kill was sayi...   Jan 21 2007, 08:21 PM
HERD   I agree, that it would be a pity to loose all of t...   Jan 21 2007, 09:00 PM
Rabain   The mos at full size is 64mb, at 50% it is 15mb. ...   Jan 22 2007, 02:19 AM
Valiant   Fine machine, Rab, but not everybody has so powere...   Jan 22 2007, 04:20 PM
Baronius   If you are talking about the 8000x6336 reduced to ...   Jan 22 2007, 08:00 PM
Sir-Kill   I have an 800 mgz comp w/ 500 ram. but I also got ...   Jan 22 2007, 08:05 PM
Valiant   Ok, guys, another question. Sir-KillĀ“s worldmap i...   Jan 23 2007, 07:06 AM
HERD   I think we ought to use the original SKills map, s...   Jan 23 2007, 08:11 AM
Rabain   We've decided for the initial release to go wi...   Jan 23 2007, 11:36 AM
HERD   My feelings exa-ca-ta-ly Upgrade or die P.S. GO...   Jan 23 2007, 12:15 PM
Valiant   I like those small houses in pict. nr. 3...   Jan 23 2007, 04:03 PM


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