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> Northlander's War Axe
EiriktheSkald
post Jan 22 2007, 02:34 PM
Post #1





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Joined: 5-December 06




We were discussing a technique with a light axe... hooking the axe over the opponent's shield and pulling it out of position, a nicely effective trick. Effect #264 - Drop Weapons in Panic (Example: gauntlets of fumbling) causes the target to drop all weapons it is holding. If it's a weapon-wielding humanoid, it's largely disabled by this. I would like to cause the target to either drop its shield or suffer a penalty in armor class on a successful hit (5-10% chance). Can this be done? What would be required to cause the target to drop its shield?

Edit:] This script might work:

IF
HasItem("SHLD01",NearestEnemyOf())
THEN
RESPONSE #100
DropItem("SHLD01",NearestEnemyOf())
END

But I'm not sure how to implement it into the item.

This post has been edited by EiriktheSkald: Jan 22 2007, 03:41 PM
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Rabain
post Jan 22 2007, 05:58 PM
Post #2


GOD


Retired team member
Posts: 1728
Joined: 14-July 04
From: Ireland




How about just lowering the targets resistance to slashing weapons. That way if you are using only an axe or an axe and sword you will get some benefit from using the axe.

This would somewhat simulate the inability of the enemy to defend against the next attack due to the axe.
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