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The Black Wyrm's Lair Terms of Use |
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Post
#1
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Forum Member Posts: 6 Joined: 17-October 06 ![]() |
Hi everybody: Im Riojano2002, a spanish modder. Our mod, "Lord of Darkness" its near to it conclusion, but we are having some problems adding the new area to the worldmap. This new area does appear in the worldmap, and you can travel there without any error. After that, the group can't travel from this new area anywhere. I couldnt tell where the error is in: code, area... Can anyone help us? This is the code in the .tp2 file APPEND ~MASTAREA.2da~ ~ARMEJ5 value~ COPY_EXISTING ~worldmap.wmp~ ~override~ READ_LONG 0x30 "area_num" READ_LONG 0x34 "area_off" READ_LONG 0x38 "link_off" READ_LONG 0x3c "link_num" READ_LONG 0xc "map_off" SET "entry" = ("%map_off%" + 0xb8) SET "outer_check" = 0 SET "inner_check" = 0 SET "num_ent" = 0 WRITE_LONG 0x30 ("%area_num%" + 1) WRITE_LONG 0x38 ("%link_off%" + 0xf0) WRITE_LONG 0x3c ("%link_num%" + 4) // Add area to worldmap INSERT_BYTES ("%area_off%" + (0xf0 * "%area_num%")) 0xf0 // inserting new area to wmp WRITE_ASCII ("%area_off%" + (0xf0 * "%area_num%")) ~ARMEJ5~ WRITE_ASCII ("%area_off%" + 0x08 + (0xf0 * "%area_num%")) ~ARMEJ5~ WRITE_ASCII ("%area_off%" + 0x10 + (0xf0 * "%area_num%")) ~ARMEJ5~ WRITE_LONG ("%area_off%" + 0x34 + (0xf0 * "%area_num%")) 19 // mapicon number WRITE_LONG ("%area_off%" + 0x38 + (0xf0 * "%area_num%")) 1063 // x coordinate WRITE_LONG ("%area_off%" + 0x3C + (0xf0 * "%area_num%")) 39 // y coordinate SAY ("%area_off%" + 0x40 + (0xf0 * "%area_num%")) ~Nido de Estrellas~ SAY ("%area_off%" + 0x44 + (0xf0 * "%area_num%")) #-1 WRITE_SHORT ("%area_off%" + 0x50 + (0xf0 * "%area_num%")) ("%link_num%" + 4) // N link index WRITE_SHORT ("%area_off%" + 0x58 + (0xf0 * "%area_num%")) ("%link_num%" + 4) // W link index WRITE_SHORT ("%area_off%" + 0x60 + (0xf0 * "%area_num%")) ("%link_num%" + 4) // S link index WRITE_SHORT ("%area_off%" + 0x68 + (0xf0 * "%area_num%")) ("%link_num%") // E link index WRITE_SHORT ("%area_off%" + 0x6c + (0xf0 * "%area_num%")) 4 // one link E WHILE ("%outer_check%" = 0) BEGIN READ_ASCII ("%entry%" + 0x8) "area" (2) READ_ASCII ("%entry%" + 0x8) "spec_area" (6) WHILE (("%spec_area%" STRING_COMPARE_CASE "AR1100" = 0) AND ("%inner_check%" = 0)) BEGIN READ_SHORT ("%entry%" + 0x50) "nlink" READ_SHORT ("%entry%" + 0x50 + 0x4) "#nlink" WRITE_SHORT ("%entry%" + 0x50 + 0x4) ("%#nlink%" + 1) READ_SHORT ("%entry%" + 0x50 + 0x4) "#nlink2" READ_SHORT ("%entry%" + 0x50 + 0x8) "wlink" WRITE_SHORT ("%entry%" + 0x50 + 0x8) ("%wlink%" + 3) READ_SHORT ("%entry%" + 0x50 + 0x8) "wlink2" READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x4) "#wlink" WRITE_SHORT ("%entry%" + 0x50 + 0x8 + 0x4) ("%#wlink%" + 1) READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x4) "#wlink2" READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8) "slink" WRITE_SHORT ("%entry%" + 0x50 + 0x8 + 0x8) ("%slink%" + 2) READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8) "slink2" READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x4) "#slink" WRITE_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x4) ("%#slink%" + 1) READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x4) "#slink2" READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8) "elink" WRITE_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8) ("%elink%" + 1) READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8) "elink2" READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8 + 0x4) "#elink" WRITE_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8 + 0x4) ("%#elink%" + 1) READ_SHORT ("%entry%" + 0x50 + 0x8 + 0x8 + 0x8 + 0x4) "#elink2" SET "inner_check" = 1 END PATCH_IF (("%area%" STRING_COMPARE_CASE "AR" = 0) OR ("%area%" STRING_COMPARE_CASE "G3" = 0)) BEGIN SET "num_ent" = ("%num_ent%" + 1) END ELSE PATCH_IF ("%area%" STRING_COMPARE_CASE "AR" = 1) BEGIN SET "outer_check" = 1 END SET "entry" = ("%entry%" + 0xf0) END READ_LONG 0x30 "area_num2" READ_LONG 0x38 "link_off2" // Add link to ARMEJ5 INSERT_BYTES ("%link_off2%" - 0x01 + (0xd8 * "%nlink%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off2%" + (0xd8 * "%nlink%")) ("%area_num2%" - 1) // target ARMEJ5 WRITE_ASCII ("%link_off2%" + 0x04 + (0xd8 * "%nlink%")) ~RRMEJ5~ // entry point WRITE_LONG ("%link_off2%" + 0x28 + (0xd8 * "%nlink%")) 4 // unknown value--matching other links just in case // Add link to ARMEJ5 INSERT_BYTES ("%link_off2%" - 0x01 + (0xd8 * "%wlink2%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off2%" + (0xd8 * "%wlink2%")) ("%area_num2%" - 1) // target ARMEJ5 WRITE_ASCII ("%link_off2%" + 0x04 + (0xd8 * "%wlink2%")) ~RRMEJ5~ // entry point WRITE_LONG ("%link_off2%" + 0x28 + (0xd8 * "%wlink2%")) 4 // unknown value--matching other links just in case // Add link to ARMEJ5 INSERT_BYTES ("%link_off2%" - 0x01 + (0xd8 * "%slink2%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off2%" + (0xd8 * "%slink2%")) ("%area_num2%" - 1) // target ARMEJ5 WRITE_ASCII ("%link_off2%" + 0x04 + (0xd8 * "%slink2%")) ~RRMEJ5~ // entry point WRITE_LONG ("%link_off2%" + 0x28 + (0xd8 * "%slink2%")) 4 // unknown value--matching other links just in case // Add link to ARMEJ5 INSERT_BYTES ("%link_off2%" - 0x01 + (0xd8 * "%elink2%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off2%" + (0xd8 * "%elink2%")) ("%area_num2%" - 1) // target ARMEJ5 WRITE_ASCII ("%link_off2%" + 0x04 + (0xd8 * "%elink2%")) ~RRMEJ5~ // entry point WRITE_LONG ("%link_off2%" + 0x28 + (0xd8 * "%elink2%")) 4 // unknown value--matching other links just in case // Correct ALL other links after elink SET "entryy" = ("%map_off%" + 0xb8) SET "outer_c" = 0 SET "num_entt" = 0 WHILE ("%outer_c%" = 0) BEGIN READ_ASCII ("%entryy%" + 0x8) "areaa" (2) PATCH_IF (("%areaa%" STRING_COMPARE_CASE "AR" = 0) OR ("%areaa%" STRING_COMPARE_CASE "G3" = 0)) BEGIN READ_SHORT ("%entryy%" + 0x50) "nllink" READ_SHORT ("%entryy%" + 0x50 + 0x8) "wllink" READ_SHORT ("%entryy%" + 0x50 + 0x8 + 0x8) "sllink" READ_SHORT ("%entryy%" + 0x50 + 0x8 + 0x8 + 0x8) "ellink" PATCH_IF ("%nllink%" > "%wlink2%") BEGIN WRITE_SHORT ("%entryy%" + 0x50) ("%nllink%" + 4) END PATCH_IF ("%wllink%" > "%wlink2%") BEGIN WRITE_SHORT ("%entryy%" + 0x50 + 0x8) ("%wllink%" + 4) END PATCH_IF ("%sllink%" > "%wlink2%") BEGIN WRITE_SHORT ("%entryy%" + 0x50 + 0x8 + 0x8) ("%sllink%" + 4) END PATCH_IF ("%ellink%" > "%wlink2%") BEGIN WRITE_SHORT ("%entryy%" + 0x50 + 0x8 + 0x8 + 0x8) ("%ellink%" + 4) END END ELSE PATCH_IF (("%area%" STRING_COMPARE_CASE "AR" = 1) AND ("%areaa%" STRING_COMPARE_CASE "G3" = 1)) BEGIN SET "outer_c" = 1 END SET "entryy" = ("%entryy%" + 0xf0) END READ_LONG 0x30 "area_num" READ_LONG 0x34 "area_off" READ_LONG 0x38 "link_off" READ_LONG 0x3c "link_num" WRITE_LONG 0x3c ("%link_num%" + 4) // Add link to City Gates INSERT_BYTES ("%link_off%" - 0x01 + (0xd8 * "%link_num%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off%" + (0xd8 * "%link_num%")) 11 // target city gates WRITE_ASCII ("%link_off%" + 0x04 + (0xd8 * "%link_num%")) ~ExitNE~ // slums entry point WRITE_LONG ("%link_off%" + 0x28 + (0xd8 * "%link_num%")) 4 // unknown value--matching other links just in case // Add link to Umar Hills INSERT_BYTES ("%link_off%" - 0x01 + (0xd8 * "%link_num%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off%" + (0xd8 * "%link_num%")) 7 // target umar hills WRITE_ASCII ("%link_off%" + 0x04 + (0xd8 * "%link_num%")) ~ExitNW~ // slums entry point WRITE_LONG ("%link_off%" + 0x28 + (0xd8 * "%link_num%")) 4 // unknown value--matching other links just in case // Add link to Trademeet INSERT_BYTES ("%link_off%" - 0x01 + (0xd8 * "%link_num%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off%" + (0xd8 * "%link_num%")) 14 // target trademeet WRITE_ASCII ("%link_off%" + 0x04 + (0xd8 * "%link_num%")) ~ExitNW~ // slums entry point WRITE_LONG ("%link_off%" + 0x28 + (0xd8 * "%link_num%")) 4 // unknown value--matching other links just in case // Add link to De'Arnise Hold INSERT_BYTES ("%link_off%" - 0x01 + (0xd8 * "%link_num%")) 0xd8 // inserting one byte before eof to avoid errors WRITE_LONG ("%link_off%" + (0xd8 * "%link_num%")) 9 // target de'arnise WRITE_ASCII ("%link_off%" + 0x04 + (0xd8 * "%link_num%")) ~ExitSE~ // slums entry point WRITE_LONG ("%link_off%" + 0x28 + (0xd8 * "%link_num%")) 4 // unknown value--matching other links just in case BUT_ONLY_IF_IT_CHANGES |
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Post
#2
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![]() Master of energies ![]() Council Member Posts: 3325 Joined: 9-July 04 From: Magyarország ![]() |
Yeah, a newer version of WeiDU is needed. It's because str is not marked explicitly as a variable, which causes a problem for older WeiDU versions.
However, two major changes in the code are probably needed (They're no big deal). They are as follows: If I interpret your settings correctly, you want only East links from your area, 18 of them (And 4*18 links from other areas, but the code for this seems to be OK). In section which starts with /** 12. Add links that go FROM the new area to other existing areas **/, go to the East links section (/* Add east links */ ). The first two links are OK (Docks and Slums), but you need to change the first line of the other ones. As you can see, the first link has: CODE SET "current-link" = "%link-offset%" + 216 * ("%link-count%" - "%my-link-count%" + "%my-northlink%") while the second link starts with: CODE SET "current-link" = "%link-offset%" + 216 * ("%link-count%" - "%my-link-count%" + "%my-northlink%" + 1) In a similar way, the code of the third link should start with: CODE SET "current-link" = "%link-offset%" + 216 * ("%link-count%" - "%my-link-count%" + "%my-northlink%" + 2) Then +3 for the fourth link, +4 for the fifth link, and so on... The other thing is that at the end of section 12, you seem to have two links to City Gates, one West link and one South link. This contradicts your initializations: CODE SET "my-westlink" = 0 // This is how many west links you will add from your NEW area SET "my-southlink" = 0 // This is how many south links you will add from your NEW area If you actually want to have these links, you need to replace the zero values by 1 in the above lines. The code blocks in question at the end of Section 12 are the following: CODE /* Add south links */ SET "current-link" = "%link-offset%" + 216 * ("%link-count%" - "%my-westlink%" - "%my-southlink%") INSERT_BYTES "%current-link%" 216 WRITE_LONG "%current-link%" 11 /* City Gates */ WRITE_ASCII ("%current-link%" + 4) ~ExitNE~ // Name of an EXISTING entrance of the area WRITE_LONG ("%current-link%"+ 0x24) 5 WRITE_LONG ("%current-link%"+ 0x28) 4 /* WRITE_ASCII ("%current-link%"+ 0x2C) ~ARXXXX~ */ // Filename of random encounter area /* WRITE_LONG ("%current-link%"+ 0x54) 25 */ // Probability of random encounter SET "actual-south" = "%actual-south%" + 1 /* Add west links */ SET "current-link" = "%link-offset%" + 216 * ("%link-count%" - "%my-westlink%") INSERT_BYTES "%current-link%" 216 WRITE_LONG "%current-link%" 11 /* City Gates */ WRITE_ASCII ("%current-link%" + 4) ~ExitNE~ // Name of an EXISTING entrance of the area WRITE_LONG ("%current-link%"+ 0x24) 5 WRITE_LONG ("%current-link%"+ 0x28) 4 /* WRITE_ASCII ("%current-link%"+ 0x2C) ~ARXXXX~ */ // Filename of random encounter area /* WRITE_LONG ("%current-link%"+ 0x54) 25 */ // Probability of random encounter SET "actual-west" = "%actual-west%" + 1 Otherwise, great job with the customization! Please do let me know how it works and if you have any problems. -------------------- Mental harmony dispels the darkness.
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Lo-Fi Version | Time is now: 29th August 2025 - 07:28 AM |