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Aug 28 2006, 08:11 AM
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#1
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Forum Member Posts: 67 Joined: 4-August 06 From: Wandering |
An NPC for BGTutu, Jonathan is a Fighter/Mage/Thief
He is in Feldposts, away from the door, and spawns after you rest there. It is quite possible to not get close enough to trigger his auto-dialog, which is on purpose. If you want to bring him along late in the adventure, I'd suggest not resting in Feldpost's Inn until you are ready, because he decides his initial level based on your experience when you do that. http://mysite.verizon.net/wizwom/ Just quick download: http://mysite.verizon.net/wizwom/WizWomJonTutu.zip Alternate: http://www.iegmc.org/~wizwom Soundset, and very simple Dialog for the moment, soo I'll be fleshing him out full BG1NPC project style. Then he'll be set up in SoA, with a cover story of how he got there and why. Suggestions, comments and bugfixes welcome. This post has been edited by WizWom: Sep 4 2006, 01:11 AM |
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Sep 4 2006, 01:10 AM
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#2
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Forum Member Posts: 67 Joined: 4-August 06 From: Wandering |
TheWizard set me up a webpage, too:
http://www.iegmc.org/~wizwom And I set up my verizon web page to host it, too. http://mysite.verizon.net/wizwom (at least until it bloats beyond 10 MB. it's only 1.5 MB now.) Banters are in, I wonder how much of a romance a BG1 NPC really needs. |
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WizWom My First Mod! Aug 28 2006, 08:11 AM
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At the first gla... Aug 28 2006, 08:24 AM
WizWom
At the first glance, my only suggestion is relate... Aug 28 2006, 10:23 AM
WizWom Er, Had to change my prefix, since it was confusin... Aug 28 2006, 10:00 PM![]() ![]() |
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