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> Herbs Addin - Poisonkiss or Firebeard?, [Topic split by Baronius, from Bug reports and suggestions thread]
Lemernis
post Aug 28 2006, 12:08 AM
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Which staff do you think might be better for a game in which I'm using a stave wielding meleer Wild Mage and a party very weak in the tank department?* Firebeard +3 or Poisonkiss +3?

* Wild Mage, undualed Imoen, Xzar, Minsc (Drew's Berserker mini-mod), Tiax, Finch

This post has been edited by Lemernis: Aug 28 2006, 12:33 AM


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Lemernis
post Aug 30 2006, 08:59 PM
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Yeah, it's always fun to feel powerful in these games. There's a kind of a sweet spot for that, as we know. On the one hand you don't want to be overpowered, but neither do you want to feel like the character isn't contributing enough. Anyway, unfailingly dealing out an additional 8-19 fire damage on successful hits would work more in that direction. However, the character is a risktaker, so the prospect of occasionally doling out 32 additional damage was more appealing from a roleplaying perspective. Hopefully as the game progresses I might be able to get the THACO low enough to see that poison damage occuring once in a while.

Addendum: I went ahead and switched the Firebeard via Shadowkeeper. Chalk it up to a wild surge. wink.gif

This post has been edited by Lemernis: Aug 31 2006, 10:34 AM


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