Apartment 3-D, My journey in 3d |
The Black Wyrm's Lair Terms of Use | Help Search Members Calendar |
Apartment 3-D, My journey in 3d |
Mar 26 2005, 09:43 PM
Post
#1
|
|
consiglieri Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
This is a pic of some dragon eggs.
I started with an ellipse added a metal texture to it, then rendered it, cloned it twice and rotated them individually. simple enough. what I learned to day; then I added an environment. a screen shot I had from a game and placed them on to the map. (I know, it looks like they are floating) This post has been edited by Sir-Kill: Sep 29 2006, 05:40 PM -------------------- |
|
|
Aug 29 2006, 09:05 PM
Post
#2
|
|
3ds Max Mage Mod Developer Posts: 663 Joined: 25-December 05 From: Slovensko |
Looks much better now, but still, the shadow edges are too sharp to be produced by candlelight, so if you used raytraced shadows, use area shadows instead... A little detail that matters....
And far attenuation is very big, set it lower. Candlelight shouldn´t be producing so much light to scene.... Above all, it looks very nice... -------------------- Valiant
Tower Of Deception creator. |
|
|
Lo-Fi Version | Time is now: 2nd October 2024 - 05:16 PM |