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> What's with skeletons?, And undead...
Baronius
post Sep 30 2004, 12:06 PM
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In IWD, after BG, the big variety of skeletons was interesting, new, and also funny a bit. I mean, they use a lot of weapons, like halberds, swords, warhammers etc. and in the same place, so there are no 'pre-made' bow+halberd or dart+hammer units of skeletons.
I love BG, no offense, although IWD is a bit more 'realistic' in this matter: undead use various weapons. The skeleton parties of BG1 were probably raised and armed by necromancers.
Perhaps it's just a detail and shouldn't be discussed, but what do you think?

IWD1 also has a wider 'collection' of undead, like ghosts, wraths and those insane zombies (can't remember their name) who reflect cruelty, human tragedy and undead hunger... unlike the cripple zombies in BG1...

(By the way, BG1 is still perfect. It does not need more undead or such. The lines above were just for comparing purpose.)


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igi
post Sep 30 2004, 10:17 PM
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I prefer the wider range of undead in IWD, it adds more depth imo, and looks prettier too.
And it's better that they are armed a bit differently too, makes it feel like they were raised with the weapons they died using, rather than being raised and equipped by the necromancer with his buy-one-get-ten-free bargain on darts.


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Baronius   What's with skeletons?   Sep 30 2004, 12:06 PM
igi   NULL   Sep 30 2004, 10:17 PM
Rabain   NULL   Oct 1 2004, 08:23 PM
Archmage Silver   NULL   Oct 10 2004, 06:54 PM
Takara   NULL   Nov 20 2004, 08:59 PM


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