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> Adding a lock and key to an existing Door, Using WeiDu
Sticz
post Aug 21 2006, 08:14 PM
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I want to add a lock to an existing door that uses a key, and is not unlockable using pick-lock or knock.

What lines of code would I need for this, using WeiDu?

Sticz
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Avenger_teambg
post Aug 22 2006, 09:55 AM
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Modify the pick lock chance from 100 to something lower.
A picklock chance of 100 means it is unlockable, it is a special value.
Even a pick lock chance of 101 is unlockable (with extremely high skills).

It makes sense if not all keyed doors are story-tools. Or at least, not such obvious 'force the walkthrough path' style cheesy stuff.


This post has been edited by Avenger_teambg: Aug 22 2006, 09:57 AM


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