The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> Adding a lock and key to an existing Door, Using WeiDu
Sticz
post Aug 21 2006, 08:14 PM
Post #1





Forum Member
Posts: 5
Joined: 19-December 05




I want to add a lock to an existing door that uses a key, and is not unlockable using pick-lock or knock.

What lines of code would I need for this, using WeiDu?

Sticz
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Rabain
post Aug 21 2006, 09:49 PM
Post #2


GOD


Retired team member
Posts: 1728
Joined: 14-July 04
From: Ireland




If the door already uses a key then most likely it is already not unlockable by pick-lock and knock. If you have the key then you can open the door.

Is what you are trying to say that you want to make an existing door that can be opened by pick-lock and knock into a door that can't be opened unless you have a specific key?

I can't think of any instances in the game where a door has a key but also can be opened by pick-lock and knock. Doors locked with keys are usually locked for a reason.

Making a door require a key that didn't previously require a key would require you to find the offset of option "key" and write an entry to that offset. The Offset will be different depending on which door in which area you are looking to make the change for, NI will show you the offset.

As for the specific code required someone with more knowledge of write long/short hopefully will come by and oblige or set me right if I am wrong about any of the above.
Go to the top of the page
 
Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 29th August 2025 - 11:06 AM