![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() Forum Member Posts: 92 Joined: 22-July 06 ![]() |
The installation instructions and compatibility descriptions in the readme are comprehensive and well done.
I know it is impossible and even undesirable to include compatibility issues for every mod. Ordinarily, NPC mods are not affected by other types of mods. However, I believe the Amber mod by Meira and Darios might have some issues due to a Cromwell dialog modification. I believe the issue had more to do with Item Upgrade, so there probably won't be compatibility issues with Improved Anvil. The point of this post, however, was to praise the completeness of the readme instructions. |
|
|
![]() |
![]()
Post
#2
|
|
![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Thanks for the clarifications, Darios!
QUOTE we can well emend the compatibility clause in question to include "..., or install IU only after installing Amber." Yes, I also think adding this correction is necessary. QUOTE But yes, in the light of present-day WeiDU fucntionality, this "state 13 pokery-jiggery" (as Cam put it) really is sub-optimal coding. But then again, I think it was done a *long* time ago, and may have been the only way possible back then. But yeah, no-one should use it anymore I disagree with this kind of general "should" sentences (see below for why). Cam once used to think that IU and IA would preclude other mods' item upgrades in Cromwell's dialogue. He said much against IU and IA based on that false belief. We tested and proved that it was a myth. Unfortunately, Cam never sent any post to any public forum admitting his mistake (he only did so in IA's workshop which is not open to public). The only drawback(?) of IU's method is that if you install it before some other item upgrading mod, the order in which item upgrades appear during talking with Cromwell will change. A minor (if any) problem. (In my opinion, it's not a problem at all.) However, as far as IA is concerned, players need to install IA after all other mods (for independent reasons relating to the tactical portion of the mod), hence since the mod is surely installed after all other mods, the item upgrade portion of the mod will also work seamlessly with no shift or change in the order in which other mods' upgrades will appear. For all these reasons, the good old method works seamlessly for IA and there is no need to change the way the dialogue is coded (at least as far as we are talking about IA). @Avenger_teambg As Darios correctly mentioned and as mentioned in the mod's documentation, IA is not compatible with IU. This post has been edited by Sikret: Aug 1 2006, 12:00 PM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
|
|
![]()
Post
#3
|
|
![]() A fool and a knave Forum Member Posts: 153 Joined: 21-July 04 From: Oxford, UK ![]() |
Cam once used to think that IU and IA would preclude other mods' item upgrades in Cromwell's dialogue. He said much against IU and IA based on that false belief. We tested and proved that it was a myth. Unfortunately, Cam never sent any post to any public forum admitting his mistake (he only did so in IA's workshop which is not open to public). I'm fairly certain I remember reading that discussion. Was it originally posted in the workroom, or was it perhaps posted in the public forum and then moved to the workroom? -------------------- "We are the Gibberlings Three, as merry a band as you ever did see..." - Home of IE mods.
<jcompton> Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub" |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 10th September 2025 - 12:56 PM |