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> excellent readme
berelinde
post Jul 30 2006, 07:20 PM
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The installation instructions and compatibility descriptions in the readme are comprehensive and well done.

I know it is impossible and even undesirable to include compatibility issues for every mod. Ordinarily, NPC mods are not affected by other types of mods. However, I believe the Amber mod by Meira and Darios might have some issues due to a Cromwell dialog modification. I believe the issue had more to do with Item Upgrade, so there probably won't be compatibility issues with Improved Anvil.

The point of this post, however, was to praise the completeness of the readme instructions.
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Sikret
post Jul 30 2006, 09:04 PM
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@berelinde
Thank you very much! You are too kind.

@Meira
Thanks for testing the two mods with each other. I had already referred to their compatibility here.

I'm almost sure that even IU would work fine with your mod even if it was installed after Amber. No efforts were needed on your part. IU and IA use the same method. If (as you confirmed) IA has worked fine with your mod (even if installed after Amber), IU would also work fine in the same way. However, now that you have made some changes to your mod to detect IU, I'm not sure what will happen if people install IU after Amber. (But if you had not touched your mod, they would work fine with each other even if IU was installed after Amber.)

As for the problem regarding launching the readme file, no such problem occurs when I install the mod on my own computer. I'll be thankful to know if any other person has this problem. There is no reason for such a problem, because all paths are defined correctly.


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Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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