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> IESDP Updated, Information Compilation
igi
post Jul 12 2006, 08:32 PM
Post #1


IESDP Guardian


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Posts: 175
Joined: 22-July 04




The IESDP has been updated once again.

There's quite a few updates this time, if you're interested visit http://iesdp.gibberlings3.net/history.htm for a semi-complete list. If you're not interested, just visit the main IESDP site!


The IESDP is located at:
http://www.iesdp.info/

The IESDP update board is at:
http://forums.gibberlings3.net/index.php?showforum=54


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igi
post Jul 13 2006, 07:45 PM
Post #2


IESDP Guardian


Forum Member
Posts: 175
Joined: 22-July 04




As has already been pointed out, I do much prefer updates posted to the IESDP update board (thats what it's for). It makes it a lot easier to keep track of things. However, even when things are posted there I don't always remember to add them (see http://forums.gibberlings3.net/index.php?showtopic=6600), I am only a single person, with other things to do, and the IESDP is rather large (though people may argue, I feel I do a relatively good job of maintaining it).


For the actual matter at hand, as shown by the updates to SpellNoDec, I have taken note of the various thread scattered around and added information. I don't believe that the fact that NoSpellDec respects the casting pause needs to be mentionned - the current description doesn't say it doesn't respect the pause (nor does it even imply it).
However, if there is a consensus that this information should be stated, I'll add it (though, by extension, I'd have to add similar information to the other *Spell* actions, as I'm a stickler for consistency, and I'm seriously trying to make the IESDP more consistent within itself).
This would mean less time devoted to other aspects of the IESDP (not soley through the time spent adding the text, wihch may b relatively trivial, but the checking and confirming, and more importantly perhaps, my time and patience. I can only work on the IESDP for finiet periods of a time, whether that time be adding a few lines of text, or testing a few opcodes etc).


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