The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> er...FakeEffectExpiryCheck(O:Object*,I:Ticks*), How does it work?
lijing_hi
post Apr 8 2006, 05:14 AM
Post #1





Forum Member
Posts: 14
Joined: 17-February 06




I've used it in my script, and use a 150000 as the second parameter. But it doesn't work in game...I've tried other numbers, but the same.

How could I make it work? Or it's broken?

This post has been edited by lijing_hi: Apr 8 2006, 05:15 AM
Go to the top of the page
 
Quote Post
 
Start new topic
Replies
Avenger_teambg
post Apr 10 2006, 07:01 AM
Post #2





Forum Member
Posts: 78
Joined: 13-July 05




Well, if it is a dispel magic trap, then you better apply a strong dispel effect anyway.
Like the one in the beholder blast.

I'll test this action later, but considering how it supposed to work, it is more like a 'local time anomaly' than a dispelling effect.


--------------------
See GemRB !
Go to the top of the page
 
Quote Post

Posts in this topic


Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 25th January 2026 - 09:52 AM