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> er...FakeEffectExpiryCheck(O:Object*,I:Ticks*), How does it work?
lijing_hi
post Apr 8 2006, 05:14 AM
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I've used it in my script, and use a 150000 as the second parameter. But it doesn't work in game...I've tried other numbers, but the same.

How could I make it work? Or it's broken?

This post has been edited by lijing_hi: Apr 8 2006, 05:15 AM
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lijing_hi
post Apr 9 2006, 03:40 AM
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I've tried, but the same...

IsOverMe() does set a LastTrigger, I've tested it. And Entered() has a problem; if two creature enter the region the same time, there is only one could be returned. This's not what I want...

Use the block posted above I've made a test like this:
At first, one charater casted haste. Then, another with the effect haste moved to the trigger region. But nothing happened. If I use some spell just like dispel instead of that action, it does work with effect haste removed. So I dont know what's wrong with it...
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