![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
Forum Member Posts: 14 Joined: 17-February 06 ![]() |
There are many creatures in BG2 haven't separate animates, but use other creatures' animate by changing the color. Just like Blue Dragon, Green Dragon and Glabrezu in green in WK. So, I wanna know how to realize these? For example a Black PitFiend. Or, these color changing animates are hardcoded in the exe file?
|
|
|
![]() |
![]()
Post
#2
|
|
![]() Eminence Grise Machiavelic ![]() Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry ![]() |
Yeah, most of these is hardcoded: ooze, wolf, dog, bear, dragon, spider, etc.
I think you can emulate this by applying a coloring effect to the CRE (by spell or item). |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 29th August 2025 - 11:06 AM |