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#1
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
We've started to work on BGT-NeJ2 subcomponent which brings Shar-Teel from BG1 to BG2. If she is in your party in BG1 then she will appear in one of the prison cells in the beginning in BG2. She will have a new portrait, all interjections with other NPCs through NeJ2 and BG2, and several banters with PC and NPCs. There have been several evil items in NeJ2 which she may use and wear. I'm looking forward to make a new fighter kit especially for her. Please give me your suggestions.
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Post
#2
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
Andyr, she is not barbarian by default, but berserker, well, may be a good idea if to add some other special abilities in my opinion.
Ronin, thank you, I like advantages but I don't like disadvantages. ![]() 1. Shar-Teel is a MUST for evil parties. 2. Shar-Teel should be proficient in two-handed swords. I thought that she might inherited some innate abilites of her father who cast fireballs like crazy in the last battle with Sarevok. Eventually I really like the idea to give her hit and damage bonuses, as well as some speed bonus at certain levels may be for the price of alignment, inability to specialise in missile weapons and decreasing her saves vs acid, poison, electricity, spells and overall penalty to magic resistance. |
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