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The Black Wyrm's Lair Terms of Use |
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#1
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![]() ![]() Mod Developer Posts: 1400 Joined: 19-April 05 ![]() |
We've started to work on BGT-NeJ2 subcomponent which brings Shar-Teel from BG1 to BG2. If she is in your party in BG1 then she will appear in one of the prison cells in the beginning in BG2. She will have a new portrait, all interjections with other NPCs through NeJ2 and BG2, and several banters with PC and NPCs. There have been several evil items in NeJ2 which she may use and wear. I'm looking forward to make a new fighter kit especially for her. Please give me your suggestions.
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Post
#2
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Forum Member Posts: 65 Joined: 15-July 05 ![]() |
hope this works: its from TDD. I have a copy I use for my own personal use that I tweaked a bit to make it more what I think a blademaster is. My version uses all sword type weapons and starts off with w stars in dual wield.
CODE //ADD_KIT ~Blademast~ //~Blademast 1 1 1 1 1 1 1 1~ //~Blademast 5 0 5 5 5 5 0 5 5 5 0 0 5 5 5 5 0 0 5 0 0 0 5 0 5 0 0 0 2 2 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 ~ //~Blademast 12 15 0 9 0 0~ //~Blademast -1 1 0 0 0 0~ //~Blademast 17 0 0 0 0 0~ //~Blademast 15 0 0 0 0 0~ //~Blademast 1 1 1 1 1 1 1 1 1 ~ //~Blademast 0 1 1 1 1 0 ~ //~TDD\KITS/CLABFI24.2DA~ //~ K_F_HL K_F_HE K_F_H ~ //~0X00010000 2~ //~Fi0~ //~CHAN09 * HELM07 BAG20 RING06 RING31 * BOOT01 AMUL19 BRAC16 BELT06 AROW11,40 BULL03,40 BOLT06,40 POTN52,5 POTN04,2 POTN14,5 HAMM07 SW1H27 STAF08~ //SAY ~Blademaster~ //SAY ~Blademaster~ //SAY ~BLADEMASTER: // While the Blademaster is of no higher status than a regular fighter, he has learned to specialize in a certain, specific group of weapons in his upbringing. He is an expert in dual-wielding and also has reactions of unmatched speed. He has learned to use this advantage to enter into a state of blind fighting, in which he uses his sense of hearing to attack his enemy, instead of sight. This makes him increasingly open to attacks, but also makes him a far more deadly opponent in melee. The Blademaster's specialisation limits the weapons he is able to use, and his requirement of speed dictates that he will never wear heavy armour. //ADVANTAGES: //- Has a +1 bonus to hit //- Has a +2 bonus to damage //- Can enter a state of Blind Fighting at levels 10, 13 and 16 (This state will penalize his AC by 2, but will grant him 25 Dexterity and a +3 THAC0 bonus, for 5 rounds) //- Receives +1 to maximum Dexterity //DISADVANTAGES: //- Receives -1 to maximum Strength //- Uses only the following weapons with any skill: Dagger, spear, quarterstaff, longbow, bastard sword, long sword, and 2-handed sword //- Wears no armour greater than studded leather //- Must be Human, Halfling or Half-Elf~ ronin ronin |
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