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#1
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![]() The original one Retired team member Posts: 789 Joined: 9-September 04 From: WA, Australia ![]() |
So I finally got around to playing Icewind Dale the other day and what can I say? It's got nothing on BG. It's like they took the best bits out of BG and made a game out of it. The first complaint I have is that there's no party joinable NPCs. The joinable NPCs and interaction where the best parts of BG, and they've just gone and removed them. No kits - why o why? And the magic animation is terrible its just blobs of poorly animated colour.
So far I've found the game to be quite boring. It's just endless hordes of the same type of monster trolling through an endless dungeon. Then you get to another endless dungeon and it's just a different type of monster. Yawn. The thing that made BG dungeons interesting is that each level was different and there was usually a puzzle or quest of some sort involved to precede to the next level. If there's any puzzle in an IWD dungeon it's spread across multiple levels of the dungeon - it's like jam thinly spread across too much bread. To top off the boredom theres basically no background music in the dungeons. I would describe IWD as a multiplayer game of tob. Yes that bad. Just like tob it's hack and slash baby with no player freedom in where to go. What the devs failed to realise when making IWD is that the combat in BG isn't the most thrilling thing in the world - you can just turn the AI on and watch the fight. That doesnt make for an entertaining hack and slash game. Diablo, another hack and slash game, is fun to play because it's combat involves continual input from the player. And it's a solo experience so your attention is focused on you character surviving, and using their abilities to the fullest. Probably the best thing about IWD is the interface and area graphics which look better than BG's. I wonder if it's worth even playing IWD2 if it's going to be this boring. -------------------- Maintainer of the Dragon's Hoard Download Center
Member of the World Transition Project The Items Mart - A comprehensive guide to item locations with maps for BG2 Portrait City - The largest collection of portraits for BG2 on the net. ![]() |
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#2
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![]() 3ds Max Mage ![]() Mod Developer Posts: 663 Joined: 25-December 05 From: Slovensko ![]() |
I don´t know, guys, but I liked both IWD1 and IWD2, altought I´m not mathcing 3e rules of IWD2. Of course, both these games were different to play compared to BG2 or BG, but at least it was another gaming experience.
About graphics. IMO the graphics in IWD, mainly if you have installed HoW (...1024x768 and higher engine...), was very nice. I don´t know, maybe it´s just me, you can blame me for it ![]() I liked IWD1 story as well... At the beginning, you didn´t know anything, just heard some rumors from localtellers... then you travelled to Kuldahar, explored some things for Arundel and then all things turns out.... You were at the beginning again.... I think it was quite amazing stiory to tell and even to play.... So my conclusion is this: although both of these games can´t reach the level of BG or even BG2 (..with or without ToB..), I liked them very much... This post has been edited by Valiant: Jan 10 2006, 01:23 PM -------------------- Valiant
Tower Of Deception creator. |
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