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The Black Wyrm's Lair Terms of Use |
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#1
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
Amerlaine Territory
The Duchy of Amerlaine is located in a small pastural area sandwiched between the Elven, Human, Azule (Desert Kingdom) and the Drow Nations. Amerlaine is an independent Duchy whose unique positioning and close ties with the Elven nation have allowed it to prosper since its inception in 1650 ALD. National colours are Black and Red, main exports are wine and corn. The Old Forest on its border with Azule has hampered trade with that nation and has possibly benefitted Amerlaine in its early years due to the lengthy dispute between Azule and the Human nation of Tralon in the North. Trade is primarily with the Elven nation and via the Elves with Fort Unity and Tralon. The Drow in the south have been enemies in the past but no major conflicts have occured in the past 300 years. ![]() |
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Post
#2
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![]() GOD Retired team member Posts: 1728 Joined: 14-July 04 From: Ireland ![]() |
Amerlaine Area's
There will be five major areas in this module, all similar in scale to the large outdoor BG1 maps. I won't go into detail of the individual area's just to say that the majority of the artwork is taken from the game Lionheart and redesigned as needed with photoshop. Thanks go to SirKill for unique tiles created in 3DS for use in some of the areas. The area art for 3 of the areas is complete as of this post. Partial screenshots of 3 completed areas follow (50% of full size): Amerlaine Town Gates and Armoury ![]() Ruined Village ![]() Graveyard ![]() |
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Lo-Fi Version | Time is now: 7th October 2025 - 03:17 PM |