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> Maximum HP per Level, Barbarian and Warriors
drake127
post Dec 29 2005, 10:59 AM
Post #1


self-employed modder


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Posts: 41
Joined: 8-May 05
From: Jihlava, Czech Republic




I have a big problem with this tweak. I started game with barbarian but I do not get 12 HP/level but only 10 as a normal fighter. I started to find cause and this component is guilty.

Barbarian HPs are linked with hpwar.2da very disastrous way. I think (according to my research) that game (exe) will add 2 points to sides in hpwar.2da. So because this tweak remove rolls these additive HPs does not applies.
And another misery is that when rolls are higher than zero modifier column is ignored.

If you do not understand me well I created a table:
CODE
SIDES   ROLLS   MODIFIER   FIGHTER   BARBARIAN  
10      1       0          1d10      1d12
1       1       0          1d1       1d3
0       1       0          1d10?     1d12?
1       1       10         1d1       1d3
10      0       10         0d10+10   0d12+10


This post has been edited by drake127: Dec 29 2005, 11:00 AM
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Salk
post Dec 31 2005, 10:08 AM
Post #2


Multiclass F/C/M


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Posts: 256
Joined: 17-October 04
From: Sweden




Nice to see your Mod improving, drake127. Unfortunately I am no modder myself so I can't be of any help although I wish I could!

I have one (maybe) stupid question. Can't we create a specific .2da HP table just for Barbarians ? I mean...The problem seems to be that Barbarians are considered by the game as a Fighter kit and this limits the HP roll to 1d10.

Do you think there would be a way to change this situation ? Thanks! happy.gif
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