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#1
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self-employed modder Contributor Posts: 41 Joined: 8-May 05 From: Jihlava, Czech Republic ![]() |
First I have to say what games we are talking about: Baldur's Gate series, Icewind Dale series and Planescape Torment.
These games contain no CD protection within the meaning of reducing possibility of illegal copying of CDs. CDs can (in technical meaning) be copied without problem. But when game starts it requires inserted CD. I am not sure if it should be protection or game only tries to check if there is CD in drive because possible loading files from this CD. Game checks presence of CD in moment so it cannot check all CD content but only its part - only concrete files. And I found them. Game does not check content of these files but only their presence at least in case of BG series and PST. In Icewind Dale series content of these files is ASCII number of that CD and size of this file is 1 byte so I did not concern about it).
Legal note: Creating CD with these files (better: with these filenames) is very easy and CD can be very small (no larger than 3.5" floppy) but in some countries it may be illegal because it bypasses CD protection (but as I said above, I am not sure if it is CD protection). So be aware of this - it can be illegal! This post has been edited by drake127: Nov 20 2005, 11:58 AM |
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#2
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Forum Member Posts: 12 Joined: 24-December 05 ![]() |
MMM i dont understand so much xD
but... my problem is... i have the bg tosc ![]() but when i put a english ---> spanish patch... the game wants cd6 in the drive :<... (i didnt have it:p)... but if i put in baldurs.ini the cd6: c:\blablabla The game still searching for it in E drive :S... any sol :<? |
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