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#1
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![]() Master of energies ![]() Council Member Posts: 3324 Joined: 9-July 04 From: Magyarország ![]() |
The characters and quests will take place in several big areas, in areas where there are not too many encounters but large part to explore.
You may remember the xvart village, it's in the area northeast of Gnoll Stronghold (AR4700). You can meet Borda, the drow swindler here (tries to sell you magical things but they're cursed). As a BG1 fan, I entirely explore every area of the game. I like this part as well. When you enter to the xvart village (north of the area map), a lot of xvarts will attack you and their leader will call Ursa the Bear as well. Although if you are playing Baldur's Gate more times and you wish to visit all these wilderness areas, slaughtering 200 xvarts might be a bit boring. Ursa, the xvart leader and a lesser group of xvarts would be moved to another smaller place of the area, and I thought of replacing the xvart village with a camp of people. This camp would be the center of your quests, so you will get most (but not all) of your missions here and would return here for the reward if any. There would also be a store here. The southern part in this area is also a long large wide path with some bears. There also could be placed something (somebody...) Other areas affected by the mod would be these (the list is not complete yet):
Suggest areas that you think should be on the list! -------------------- Mental harmony dispels the darkness.
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Post
#2
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![]() Master of energies ![]() Council Member Posts: 3324 Joined: 9-July 04 From: Magyarország ![]() |
Good ideas!
@Andyr: Maybe some people will also fight when your party is in combat against the xvarts - Grey Clan style ![]() Yeah the empty spaces are planned to be used. @Rabain: Sounds very good! Party would run into these people somewhere, and go together to drive out the xvarts. (children and women wouldn't fight though unlike in mediavel sieges in Hungary where hungarian women were pouring boiling water and hot tar to the heads of thousands of Turks attacking the small castle with 750 defenders) -------------------- Mental harmony dispels the darkness.
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