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> Race Prehistories, Human, Elves, Dwarves, Azule, Drow, Ect.
dragon_lord
post Sep 28 2004, 02:21 AM
Post #1


The original one


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Joined: 9-September 04
From: WA, Australia




Human History, From 0 ALD - the Present

Preamble:
The human lands along with the other sentient races were a part of an empire that stretched across Mythera. The empire was ruled by Limnar and all the regions that it enclosed were held together as one by alliances that were strong enough to overcome racial tensions. During the war with the undead many alliances did not last, as some races that where out the side the area of light cast by the Lightbringers turned on others to escape the hordes of undead. What remained of the alliances would be put to the test when after 20 years the sun finally set and the Long Dark began. And the real assault by the Undead started. Some races stood as one for a time against the undead but many had to return to protect their own lands. All races regardless suffered as the Undead were unstoppable in the never ending darkness.


Nearing the end of the Long Dark all hope had been lost in the land of man. For the undead and Those That are Not Spoken of [read traitors/people who have joined that side of the undead] had spread across the entire world of Mythera. Few places remained free from their terrible destruction, one such place was the last human city; Kio.

In the 99th year of the Long Dark an army of the Dead was closing in on the meager forces that remained of the once noble armies of man. The army had been retreating from a heavy loss at Harra Pass when it arrived at the gates of the last human city, exhausted and broken. The people of the city watched as the wounded and tired soldiers trickled into the city, realizing that the end of their world was at hand. However one man had not given up, he had fought and sacrificed too much to only loose in the end. That man was General Rigat one of the last people alive able to stop the horde of the dead. He would have only days to prepare for the oncoming undead. The soldiers and the people of the city wallowed in despair as General Rigat planned the defense of the city. He would never surrender to the undead forces. As the general tirelessly worked at fortifying the city it sparked a sliver of hope in the soldiers and people of the city that maybe he would be their salvation.

The seemingly never ending dark continued to prevail across the land as the first soldiers of death appeared at the top of Salvation Hill at the front of the city. As people began to panic the general appeared in the centre of the city, ready to lead the people to victory or victory. There could be no other outcome. His speech to the people would provide them with the strength to face death.

The first wave of the undead poured towards the city, but they would not make it within 20 meters of the city's walls before being cut down by an unimaginable hail of arrows. But the hordes of the undead cared not, for they were but a few among thousands. As more and more undead came streaming over Salvation Hill the undead began firing their catapults at the city walls. The fate of man depended on the walls holding. The hordes of the undead were now at the base of the city's walls attempting to place ladders against them. They had to be stopped at all costs; fortunately the general already had a plan to do so.

The city had several secret exits on its sides. 500 hundred men rushed out of them flanking the undead as they bunched up against the city's walls. The undead at those walls would be slaughtered by hails of arrows and the swords of the general�s now veteran soldiers. But the undead still continued to pour over the hill, and now the Death Knights mounted on their steeds of jet black began their charge. The general quickly ordered his soldiers back inside the castle, wishing that his massacred cavalry were still alive. The soldiers knew that if the walls of the city broke they would not stand a chance against the Death Knights. As they watched them charge down the hill towards the city they heard a sound that shattered the heart of every man. It was the sound of a wall collapsing after a direct hit from a catapult. It all seemed over. But as the Death Knights drew closer to the city an event that lives in the memory of all the people of Mythera occurred. It was the Rising of the Sun. Yellow beams of light began stretching out across the land, stopping the charge of the Death Knights. Seizing the moment the general ordered all his troops to charge at the undead, gambling that they would flee now that the Sun had returned. It paid off. As the soldiers of Kio started engaging the undead, the sun reached high enough in the sky to bathe the entire land in warm sun light. The undead shrieked in terror and began retreating back to the shadows. Humanity and the people of Mythera were saved.


0 ALD (After Long Dark)
On the first new day in 100 years the people of Mythera celebrated their victory over the undead. The people of Kio rejoiced as they anointed their new king; General Rigat who had saved them from destruction. There was much work to be done for this new king, the lands that man once held lay in ruin. Their once grand and bustling cities lay silent and decaying. But the new kingdom of Tralon (founded following the victory over the undead) brought with it hope and a new beginning for the people that was sorely needed.

As the people returned to their home towns and cities to try and rebuild their lives they discovered that the alliances between their people and the other races of Mythera that existed before the Long Dark were not as they once were. When the remnants of each of the races of Mythera expanded back out in the lands they once held conflicts flared as the different races claimed ownership over the same land. This situation was not helped by the fact that many races had once fought under the one banner as part of the Limnar Empire but some had to withdraw to protect their own lands. Many saw this as a betrayal. But this betrayal was nothing compared to Those That are Not Spoken of, who joined with the Undead. It is lost to history who exactly these people were, such was their betrayal that all mention of their names was forbidden. However it is commonly thought that it was the Dark Elves that joined with the Undead and that is why they were forced underground. The real truth may never be known.

1 - 2 ALD
What is known is that King Rigat in the years following the Long Dark would ruthlessly hunt down Those That are Not Spoken of. As time went by the hunt for these betrayers would begin to dominate the King�s waking hours as he slowly descended into madness. He terrorized the people as he became paranoid about being surrounded by betrayers. 100s of people were randomly executed. Riots sprung up across the land as the people chanted for the downfall of the King, fueling the King�s paranoia.

When the rioters reached Kio (now the capital) the situation reached boiling point; the King ordered his army to kill all of the rioters. The army commanders refused and the King swung into a blind rage. The rioters stormed the King�s keep and searched for the King, now seeking his head. As the King�s royal guards held the rioters at bay the King committed suicide. He pulled out as his long sword that had cut down many evils of the world; it had one last evil to slay for its master, and drove it through his chest. When the rioters found the King he was laying on his side in a pool of blood. The war against the Undead had taken its last victim, for it was the years spent fighting the Undead that had pushed a once great man over the edge into insanity.

Following the King�s suicide the people appointed a Council of Elders to govern the land. They would be chosen by the people every 15 years. For the next 500 years there was a peace throughout the land, and the people were able to move on and forget about the horrors of the Long Dark. That was until the inevitable happened, the Council became corrupted.

This post has been edited by Sir-Kill: Nov 21 2006, 10:13 AM


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Sir-Kill
post Dec 12 2005, 08:16 PM
Post #2


consiglieri
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Joined: 13-August 04
From: Michigan, U.S.A.




Drow History

circa 1500 BLD

It is not known whether the Drow arose as a separate offshoot of the Elven peoples or if they arrived to Mythera independently. Drow histories are a closely guarded secret of each separate Clan and a Clan will kill before allowing an outsider to view these. That being said from 1500 BLD onwards Drow have been noted in the literature of the other races of Mythera. Living primarily underground they had little contact with other races and seemed content to keep it that way.

800 BLD

Drow Clans first set about creating outposts above ground in the South West of the main continental mass. Owing to their ability and preference for living underground quite successfully, it is at this time that Drow culture flourishes beneath the surface of most nations of Mythera. The only exception being the Elven Forests which will suffer no enclave beneath its magical roots. This might be the beginning of the long standing rivalry between the Drow and Elven cultures. Despite this the Drow trade openly above ground with most of the peoples of Mythera and are accepted as part of the Empire if not strictly under its rule. It is learned that Drow culture is primarily Matriarchal.

100 BLD

Drow trade stops abruptly for apparently no reason. Attempts by merchants to contact previously eager Drow traders results in severe ejection from underground meeting places. All forays by the curious or well meaning into known Drow entrances do not reappear, their fate unknown.

0-99 LD

It is unknown for certain if the Drow were in league with the Undead forces that overran much of Mythera during the Long Dark. What is known is that few, if any Drow joined forces with those opposing the Undead. It is at this time that all Drow become feared and hated as all surface races turn their backs and forcibly eject any Drow appearing within their borders. It can be surmised however from current Drow activity that the race must have suffered heavy casualties over the course of the Long Dark due to their current operational zone and limited sphere of influence in the South East of the main continent. Drow culture begins to move away from a Matriarchal footing, possibly as a side effect of large loss of numbers during the Long Dark.

100 ALD

Drow denizens preferring to live on the surface or outside of the control of individual Clans become increasingly numerous in the Desert Kingdoms to the west of Drow occupied territory.

200 - 300 ALD

Drow interbreeding with other races (primarily humans) becomes more frequent in the Desert Kingdoms and is almost unheard of elsewhere.

487 ALD

The Drow form an alliance with Padishah Raul Al’Ahmat to take the Desert Kingdom for the Padishah, allowing him to build an invasion fleet on their shores. Politically motivated the Drow seek to secure their western border. Drow surface outposts develop into proper towns in Drow occupied territory. All nations recognise the Drow nation and advise their peoples not to travel openly there.

500 - 700 ALD

Drow influence in the Desert Kingdom grows. Drow are openly welcomed and respected in Desert communities. In the Drow nation, the newly developing surface cities are controlled equally by Clan Matricarch or Patriarchs. Succesive leaders are chosen by ability as much as inheritance.

700 - 800 ALD

Massive Drow incursions into the Elven Forests on their Eastern border are repulsed
by Elven forces. The Elven King sends word that his borders are sacrosanct and that any and all trespassers not requesting entry will be met with deadly force. Drow forces begin raiding human farming communities on their Northern border which exist well outside the safety of Elven patrols.

1000 - 1500 ALD

Drow raiding party's begin to meet organised resistance in the North. It is at this time that Drow seamen set out to expand their borders and outposts of Drow culture are noted on most large island groups, primarily underground. Size, strength and number of enclaves unknown.

1650 ALD

A large Drow force is raised to quell the resistance of the previously weak farming communities to the North. Drow forces are pushed back with heavy losses by human soldiers wearing black and red colours, supported by Elven knights out of the Kings Forest.

1700 ALD

Drow raids on the North cease as the border is fortified and manned seasonally by the standing army of the new independant city state of Amerlaine.

1700 - 2000 ALD

Drow raids on Amerlaine become infrequent, as if they seek only to test the border's integrity. Recently, activity along the border has become more pronounced and aggresive confrontation grows more likely with each month. Drow pirates and trading vessels begin to appear on the oceans of Mythera with more frequency. Strangely Drow pirates will prey on their own traders as often as on trading vessels of other races. Drow traders are accepted at most ports even if not completely trusted.

This post has been edited by Sir-Kill: Aug 30 2006, 01:35 PM


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dragon_lord   Race Prehistories   Sep 28 2004, 02:21 AM
dragon_lord   NULL   Sep 28 2004, 03:00 PM
dragon_lord   NULL   Sep 30 2004, 05:53 AM
dragon_lord   NULL   Nov 13 2004, 04:23 PM
Awake   NULL   Nov 14 2004, 04:57 AM
Ragnar   NULL   Jan 7 2005, 11:37 AM
Domi   NULL   Sep 8 2005, 04:45 PM
dragon_lord   NULL   Sep 29 2005, 02:50 AM
Sir-Kill   Drow History circa 1500 BLD It is not known whet...   Dec 12 2005, 08:16 PM


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