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> nightly (mod) area accessible during day, Is that possible?
jastey
post May 24 2005, 07:38 PM
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From: Germany




Hi,
for a cutscene I need a nightly outside area. (The cutscene is kind of a dream so it is night there but not necessarily in the actual game time.)

I wanted to re-use a game area, not make a new one for this purpose.

How does the BGII engine handle the day and night views of the areas? Is it possible to extract a game area in a way that in the "new" area there is always night?

Thanks for any help.
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Avenger_teambg
post Jul 24 2005, 11:31 AM
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Joined: 13-July 05




You can alter an area to 'dream like' if you set the area flag.
Well, these won't make a night area, just a colourless gray one.
You can do this from script or by the area editor.
From script you do this: AddAreaFlag(8)
Or you could add this line to your areaflag.ids:
4 ANTIMAGIC
8 GRAYSCALE

The first prevents casting in the area
The second makes the area look like dream cutscenes in bg1

To remove the flags, you can use RemoveAreaFlag


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jastey   nightly (mod) area accessible during day   May 24 2005, 07:38 PM
Baronius   NULL   May 24 2005, 07:57 PM
jastey   NULL   May 24 2005, 08:07 PM
Baronius   NULL   May 24 2005, 08:11 PM
jastey   NULL   May 24 2005, 08:17 PM
Rabain   NULL   May 24 2005, 08:21 PM
Baronius   NULL   May 24 2005, 08:24 PM
jastey   NULL   May 24 2005, 08:55 PM
Rabain   NULL   May 24 2005, 08:56 PM
Baronius   NULL   May 24 2005, 09:00 PM
jastey   NULL   May 24 2005, 09:08 PM
Rabain   NULL   May 24 2005, 09:22 PM
jastey   NULL   May 24 2005, 09:25 PM
Rabain   NULL   May 24 2005, 09:34 PM
Baronius   NULL   May 24 2005, 09:37 PM
jastey   NULL   May 24 2005, 09:38 PM
Rabain   NULL   May 24 2005, 10:20 PM
jastey   NULL   May 25 2005, 07:35 AM
Avenger_teambg   NULL   Jul 24 2005, 11:31 AM


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