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> Suggestions
Lord-Jyssev
post Jul 21 2005, 01:30 AM
Post #1





Forum Member
Posts: 70
Joined: 25-June 05




Hi guys. Decided to make a new topic for suggestions instead the so-called "TODO list." biggrin.gif


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QUOTE (Baronius: What's the coolest in IE modding?)
Many say that the IE engine is limited. It is, but human's creativity and imagination isn't.

QUOTE ( Domi: What do you hate about IE modding? )
Its addictiveness and long hours.
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WoRm
post Jul 22 2005, 09:33 AM
Post #2


don't touch me.....I might catch somethin'


Retired team member
Posts: 63
Joined: 11-June 05




Hill giant will definitely have access to a club as well as a few other weapons...and the color will be adjusted and re-uploaded

as for the balor...the reaon for the flames being added in later is because the flames have to coincide with the actual animation, and since this will rely on particles and gravity modifier, not to mention the looong time rendering for each frame I want to have the 'base' animation as good as the community feels it should be before moving on to said flame renderings..
also it would be possible to dual wield but in a rather unorthodox way.. you see each creature can be assigned a special prefix which allows a weapon to be wielded ...like S for Swords, D for daggers,so on and so forth..so the only way to dual wield this would be to create a weapon animation that consisted of BOTH sword and whip then creating an item with a unique identifier that would play said animation upon equip....perhaps I was too soon in saying it wouldn't be done....just that it wouldn't get done till all other aspects of the Balor are complete...

also a note on the size of the creatures...no can do here. as mentioned in other posts here and other forums only a 256x256 animation can be rendered by the game thus if I make the frames any bigger it won't display in game....and if I zoom in anymore on the creature the wing animation for some actions...namely attack sequences would clip horribly.....I might possibly have a workaround for this by adding the wings as a seperate animation added into the weapons animation....but we'll see rolleyes.gif

hope this all made sense wacko.gif
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Posts in this topic
Lord-Jyssev   Suggestions   Jul 21 2005, 01:30 AM
WoRm   NULL   Jul 21 2005, 08:40 AM
Lord-Jyssev   NULL   Jul 21 2005, 08:51 AM
Lord-Jyssev   NULL   Jul 22 2005, 01:51 AM
Baronius   NULL   Jul 22 2005, 02:23 AM
T.G.Maestro   NULL   Jul 22 2005, 07:43 AM
WoRm   NULL   Jul 22 2005, 07:53 AM
T.G.Maestro   NULL   Jul 22 2005, 07:54 AM
WoRm   NULL   Jul 22 2005, 09:33 AM
Galactygon   NULL   Jul 22 2005, 03:14 PM
WoRm   NULL   Jul 23 2005, 08:10 AM
T.G.Maestro   NULL   Jul 27 2005, 10:58 AM
Nerik   NULL   Jul 27 2005, 09:08 PM
WoRm   NULL   Jul 28 2005, 08:56 AM
T.G.Maestro   NULL   Jul 28 2005, 02:47 PM


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