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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 7 Joined: 26-August 08 ![]() |
Yes I've tried to cope with this mod for some time now, and I've come the the conclusion that it didn't appeal to me - frankly I think it took out the fun in the game. So back to bantercentered games for me
![]() I've been through most of SoA with this mod, and what really took the last joy away was the drow killing machines. Then again I'd have stopped anyway as I found this mod to be too centered on power. Perhaps it should have a subtitle: IA - for powergamers ![]() What I found most annoying was actually the fact that a certain order of quests is required. I think this alone will decrease the replayability. The lack of compatability is also (but not so much) annoying. That said I will not recommend this mod in the future to other than pure powergamers and folks who want's some totally different IWD2 alike games. Cheers |
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#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Yes I've tried to cope with this mod for some time now, and I've come the the conclusion that it didn't appeal to me - frankly I think it took out the fun in the game. So back to bantercentered games for me ![]() Yeah, all to their own. To be honest, I have never enjoyed reading banters, flirts, lovetalks and such things in the game. QUOTE I've been through most of SoA with this mod, and what really took the last joy away was the drow killing machines. Drow encounters are not even half the way to the end of SOA. So, I wouldn't call it "being through most of the SOA".QUOTE Then again I'd have stopped anyway as I found this mod to be too centered on power. Perhaps it should have a subtitle: IA - for powergamers ![]() Perhaps what you mean to say is "IA - for tacticians". But again, the mod can be enjoyed both by those who are already good tacticians and those who intend to learn tactics. The point is that the player should be of the sort who enjoy thinking for battles. QUOTE What I found most annoying was actually the fact that a certain order of quests is required. No certain quest order is required, though a certain quest order is suggested for beginners.QUOTE I think this alone will decrease the replayability. The mod has actually a big replayability value thanks to the numerous new quests and the fact that playing the game with different classes offers access to different new quests. The Item randomizer is another outstanding factor in increasing the mod's replayability value. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#3
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Forum Member Posts: 60 Joined: 20-January 08 ![]() |
That said I will not recommend this mod in the future to other than pure powergamers and folks who want's some totally different IWD2 alike games. To each their own, indeed, but I feel compelled to point out the following: I am not a pure powergamer, and I never did enjoy IWD2 a lot. However, IA has been a lot of fun, and I keep coming back for more at certain intervals. While it's safe to say that IA is not for everybody, nor even for most people, you shouldn't underestimate how varied another person's taste can be. It would certainly be a shame if you discouraged people from playing IA (without bad intentions, of course) merely because they are not card-carrying power-gaming BG2 tacticians (yet). When somebody asks about IA, I just say that it's brutally difficult, very well executed, and that quite a few people have learned to enjoy it. If that doesn't pique their interest, fair enough; but I think everybody can agree with the above statements. This post has been edited by Zarathustra: Dec 21 2008, 02:31 AM |
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#4
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
very well executed Thanks for mentioning this, Zarathustra! The mod's unique level of stability and bugfreeness is also an important factor some players simply miss when assessing IA (or comparing it with other mods). We (the testing team and myself) do spend a lot of time to produce and release high quality and bugfree content. Now that we are talking here, the testing team are busy with IA v6. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#5
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Forum Member Posts: 112 Joined: 16-August 08 ![]() |
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Lo-Fi Version | Time is now: 16th August 2025 - 03:31 AM |