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Apr 29 2006, 12:09 PM
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#1
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consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
What determines the differences between a bag of holding and a scroll case?
What prevents a sword from being placed in a scroll case and what determines how much that item can hold? I checked DLTCEP and NI but I can't seem to see any real differences besides some texts and bams. EDIT: I guess I really do not care if a scroll case will hold a sword or not my main concern is the amount of holding. I baseicaly want it to hold only 20 items. so if someone could point me in that direction This post has been edited by Sir-Kill: Apr 29 2006, 12:30 PM -------------------- |
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Apr 29 2006, 01:03 PM
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#2
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![]() Mod Developer Posts: 1400 Joined: 19-April 05 |
The corresponding .STO (store) file. They always have the same name: item and store.
For example: Bag02J.ITM (of the Categories - Containers *36*, offset 0x1c) Bag02J.STO (of the Categories - Container *5*, offset 0x8) In this STO file you can check what you wish: 1. Store purchases (0x9c --) - here go your restrictions for the items (weapons, scrolls, whatever) 2. Storgage capacity (0x22) - max number of items (put 20 if you wish). This post has been edited by Vlad: Apr 29 2006, 01:11 PM |
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Apr 29 2006, 03:40 PM
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#3
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Forum Member Posts: 78 Joined: 13-July 05 |
I'm sure dltcep supports store capacity
-------------------- See GemRB !
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Apr 29 2006, 07:15 PM
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#4
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consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
oh heh thanks I did not even think to look in the store files. thanks.
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