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> Shaitans comments and nitpicking *spoilers*, well sort of...
Shaitan
post Apr 15 2007, 07:54 PM
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Hi all!

Just started a game with an imported halfelven FC.

Goodberries: I feel it's too little you get, five berries giving you only 2 HP each until level 12. That's a long time for a MC. This game heavily relies on healing. On the other hand making them stackable in stacks with more than 10 could compensate for this. Well... Sikret prolly had his thoughts about this...

Randomization: Really, really cool feature. I just love this. Perhaps adding more components to this one? like Darkon Zerths blade (Spelling?) or the Fortress Shield. Now it takes a bit longer to solve the Burglered Bookkeeper with RoHI smile.gif

Regards

This post has been edited by Shaitan: Apr 16 2007, 06:04 AM


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Shaitan
post Apr 15 2007, 09:11 PM
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Suna Seni: Really tough fight at the start. I got to meet her right after the slums, so it took me some reloads (at least five) and a good deal of luck. Fun to see something else waylaying you smile.gif


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Romulas
post Apr 15 2007, 11:56 PM
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Just to add a few cents here, trying to understand how scrolls work and at what level they are cast at. My fighter was hit by a flame arrow from those copper coronet guards that did 6 lines of damage from the feedback window, makes me think he was hit by 6 flame arrows. Now from the spell description, you get 1 then 1 every 5 levels, so either that mage cast the spell at level 25/30 or had a scroll that cast at that level.

Lehtinin must really be rich to be able to afford a 25th level mage for guard duty, so where does he hide his money.

Romulas
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Shaitan
post Apr 16 2007, 05:31 AM
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@Romulas: You don't by any chance have the G3 tweak "Cast spell per level"?


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thetruth
post Apr 16 2007, 10:04 AM
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@Romulas


All the spells from scrolls are cast at level 10.
In this case though I don't think that the C.Coronet mages use scrolls of Flame Arrows. They cast those from memory.

Note also that if you take 6 lines of damage it means that you got hit by 3 Flame Arrows only, since each arrow does Fire and Piercing dmg (half Fire dmg with a successful save).

(EDIT: No actually for each Flame Arrow correspond 3 lines of damage: 1 for the Piercing and 2 for the Fire dmg, if you save then you get only 1 line for the Fire dmg. So it is possible that those Mages can be of 10 level).


The easiest way to protect your fighter would be the Shield of Reflection (reflects them back), but IIRC that shield is in the randomization program so Fire res. could be a solution.

This post has been edited by thetruth: Apr 16 2007, 10:39 AM
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Sikret
post Apr 16 2007, 01:05 PM
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They are F/Ms. 10th level in fighter class and 11th level in mage class. As thetruth said, they cast Flame Arrows from memory.


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Romulas
post Apr 16 2007, 01:17 PM
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No, I don't have the g3 fixpack, very few other mods actually. Thanks thetruth for explaining this, it never occured to me that each arrow did 2 types of damage so would give 2 reports of damage for each arrow, and I read the spell description even, arggg.

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Sikret
post Apr 16 2007, 01:55 PM
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QUOTE(Shaitan @ Apr 16 2007, 01:41 AM) *
Suna Seni: Really tough fight at the start. I got to meet her right after the slums, so it took me some reloads (at least five) and a good deal of luck. Fun to see something else waylaying you smile.gif


You met them quite soon; so you did a great job by beating them. Congratulations!

I usually meet them a bit later in the game when I'm back from my first trip to country-side. But that's perhaps because I usually get out of the city quite early just to have Valygar in my party ASAP and perhaps to go to Tradesmeet (right from Umar Hills) to teach one or two lessons to those shadow druids. wink.gif



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Romulas
post Apr 16 2007, 02:12 PM
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I have found that after resting at least once then going to the bridge district you get hit with the encounter. One time I went to the government district to get trademeet and umar hills on the map then went to the bridge district and wamo, there they were. Only by luck did my spell go off first, if theirs go off first its curtains.

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Shaitan
post Apr 17 2007, 07:20 AM
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Slavers: I just went through the sewers, and emerged at capt. Hagan. Now I reloaded 3 times and have to do some thinking. I guess he's improved too wink.gif mayhaps I should try to go the other way? Or can I lure them back into the sewers? Well it's an other experience anyway.

Regards


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Sikret
post Apr 17 2007, 09:44 AM
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QUOTE(Romulas @ Apr 16 2007, 06:42 PM) *
I have found that after resting at least once then going to the bridge district you get hit with the encounter. One time I went to the government district to get trademeet and umar hills on the map then went to the bridge district and wamo, there they were. Only by luck did my spell go off first, if theirs go off first its curtains.


Yes, going to bridge district is a bad choice early in the game. If you have noticed, in your dialogue with the inspector in bridge district, you have the dialogue option to say that you have had your experience with random attacks. I guess, in order to make this dialogue option valid, the original game is designed so that going to bridge district without having the first random encounter is not possible.



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Magnus_025
post Apr 17 2007, 03:19 PM
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I started a new game yesterday with a Vagrant pc and IA v4.1 (I like the kit for now, but with a CON of 19 aren't you supposed to regenerate at a slow rate? My Pc does not regenerate himself at all, but it's ok, I don't mind) and after going to the Government I got waylaid by Suna Seni. I won the battle without much difficulty but only because I have Yasraena in my party (mod Npc) and her MR saved her from Greater Command.
She and my PC saved from the Greater Command spell but got confused. Good luck made them attack the enemies instead of their sleeping companions (Aerie, Yoshimo, Xan and Jaheira) which would have ended in a reload. What was funny is that Xan and the enemy mage did cast Confusion at the same time so both parties had almost all their members confused. It was a funny battle which was won only because of my good luck. I think that it will be the last battle in which I enjoy, suffering will be my next feeling.
But no matter how much I have to reload, I will learn how to defeat those powerful enemies and will learn new tactics!!!
So, Sikret, you have a fan here!!! I will be glad to play it with a ranger and a wizard Pc and will write any suggestions for IA v5. In the meantime, please don't forget Mansur!!!

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Shaitan
post Apr 17 2007, 06:23 PM
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Regeneration starts at 20 con


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Shaitan
post Apr 17 2007, 07:19 PM
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Slavers Ship: Finally! What a fight, it's really challenging, awsome! Tuigans bow has been replaced too smile.gif It took me around two hours to crack this nut, but it's really a relief. Are the assasins spawning or what??

Edit: Note to self; Whisper Spider sure is annoying smile.gif

This post has been edited by Shaitan: Apr 17 2007, 08:05 PM


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Sikret
post Apr 18 2007, 10:41 AM
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QUOTE(Magnus_025 @ Apr 17 2007, 07:49 PM) *
What was funny is that Xan and the enemy mage did cast Confusion at the same time so both parties had almost all their members confused. It was a funny battle which was won only because of my good luck.


Interesting and funny indeed! So, you just sat down and watched how confused characters of both sides slaughtered each other?

QUOTE
So, Sikret, you have a fan here!!! I will be glad to play it with a ranger and a wizard Pc and will write any suggestions for IA v5. In the meantime, please don't forget Mansur!!!


Thanks, Magnus!

I'll be looking forward to reading your posts and suggestions.



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Sikret
post Apr 18 2007, 10:48 AM
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QUOTE(Shaitan @ Apr 17 2007, 11:49 PM) *

Edit: Note to self; Whisper Spider sure is annoying smile.gif


biggrin.gif

Yep, beware of their vexing whispers and web lariats!



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Magnus_025
post Apr 18 2007, 11:43 AM
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Yep, Sikret, I just sat and waited them to kill each other. The only ones who weren't confused were the enemy wizard and one of the figthers, but he panicked after a few hits of my confused PC (who luckily adressed the enemy with his flail and long sword - imagine which items I intend to forge for him biggrin.gif biggrin.gif biggrin.gif - instead of the weak Xan or Aerie who were sleeping by his side). Yasraena decided to focus on Suna Seni first and then in the enemy mage. By the time Confusion expired, my party woke up and finished the job.

Ah, thanks for the new scrolls on the enemy mage corpse, the battle is challenging but those scrolls are very useful indeed!!! (and let me save money). Come to think of it I think that if not a bug, something weird happened: the enemy mage sure casted some spells (buffs, confusion and some more) but at one moment in the battle she decided to hit Yasraena with her staff. Is this supposed to happen or is a bug? If it helps, I don't have any incompatible mod installed and followed the installation instructions ALMOST perfectly. I say almost because I forgot to install Tower of Deception before IA and didn't want to reinstall everything again sad.gif sad.gif sad.gif . I haven't had any problems except that thing but because ToD has nothing to do with IA I didn't worried a lot.

Can I have problems? If you say so I will reinstall everything.

Bye!
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Sikret
post Apr 18 2007, 12:24 PM
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QUOTE(Magnus_025 @ Apr 18 2007, 04:13 PM) *
Come to think of it I think that if not a bug, something weird happened: the enemy mage sure casted some spells (buffs, confusion and some more) but at one moment in the battle she decided to hit Yasraena with her staff. Is this supposed to happen or is a bug?


She doesn't have many spells. Once she casts them, she starts to attack physically. Their cleric is more dangerous than their mage. But you had successfully confused him. thumb.gif



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Magnus_025
post Apr 18 2007, 01:52 PM
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Yes, I got a little scared when their cleric casted his buffs (so many and so quickly). I thought I was going to reload sooner than later, but everything turned out fine after all. Tonight I'll play a little more, but I have two questions:

-The installation issue I told in my previous message is going to screw things up? As ToD is a mod which takes place in a brand new area I hope I will not find any incompatibility but I don't now anything about modding. Can someone tell me anything?

-I read the post about which party should be better to play IA, but I want to know if is almost impossible to beat the game (with IA) with a party of six characters. I love party interactions, npc relationships and such, so if I could have ten party members I would. I don't care about the maximum level I can reach or those kind of things but I need to know if I'm going to fail every new or enhanced battle because of that. My current party compositions (and intended for the whole game) is:

PC - Vagrant
Jaheira -Fighter/Druid (healing and fighting and she is my fav character)
Aerie -Cleric/Mage (romance)
Xan -Enchanter (no Evocation spells, but one more spell per level and a very good mod)
Yoshimo - Needed thief, until Imoen comes back
Yasraena - the needed hacker

Has someone beaten IA v3 (or v4 the test team) with a similar party?

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Shaitan
post Apr 18 2007, 02:35 PM
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D'arnise Keep: Nice with a flailhead on the Greater Yuanti. It seems a more worthy price for beating him. The door up/down from the catapultarea to 2nd level in D'arnise Keep has disappeared. Why? glare.gif


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