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Jan 12 2006, 04:52 PM
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#1
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Forum Member Posts: 23 Joined: 30-September 05 |
CORAN.BAF
There's following code: CODE IF Allegiance(Myself,ENEMY) !InParty(Myself) Global("NPCFight","LOCALS",0) THEN RESPONSE #100 SetGlobal("NPCFight","LOCALS",1) ChangeAIScript("Coranx",CLASS) ChangeAIScript("useitem",GENERAL) ChangeAIScript("",DEFAULT) SetDialog("") Continue() END The problem is that there's no CORANX.BCS anywhere. Is it just missed or it should be set to something else? |
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Jan 13 2006, 08:50 PM
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#2
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![]() Mod Developer Posts: 1400 Joined: 19-April 05 |
This is the generic and very common script for each and every NPC. You may take that of Valygar for example. The same is about that block in Coran's script.
[EDIT] What is the problem by the way? Has Coran ever attacked on sight your PC or NPCs in the party? This block will work only in case you're planning an assault on Coran. This post has been edited by Vlad: Jan 13 2006, 08:54 PM |
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Jan 14 2006, 01:16 PM
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#3
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Forum Member Posts: 23 Joined: 30-September 05 |
What is very common? To set unexisting script?
There IS VALYGX.BCS, but CORANX.BCS doesn't exist. That is a problem... P.S> I'm just checking some stuff for BGT so I've just encountered that issue - nothing more. |
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Jan 14 2006, 06:07 PM
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#4
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![]() Mod Developer Posts: 1400 Joined: 19-April 05 |
You are picky, but it's okay. If you feel better copy VALYGX.BCS and rename to CORANX.BCS.
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